This Weekend: TCAF 2013!

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This weekend in Toronto is the 10th annual Toronto Comic Arts Festival (TCAF)!

Edwin and I will be exhibiting both days at TABLE 211 on the 2nd floor and I’ll have copies of Skullkickers, Pathfinder and Makeshift Miracle there for sale.

Best of all, TCAF is completely FREE to attend! If you live in the Greater Toronto Area there’s no reason not to swing by and be inspired by the creators and programming lined up.

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I’m also involved with two panels being run over the weekend, both off site:

SATURDAY MAY 11
Comics vs Games: Narrative Intersections
Featuring Scott C., Bryan Lee O’Malley, Ben Rivers, Jim Zub, Moderator Miguel Sternberg
1:00pm – 2:30pm
@ Bit Bazaar, Bento Miso, 862 Richmond Street West (Queen & Strachan)

A huge component of TCAF 2013 is our one-day, off-site BIT BAZAAR! An exhibition of more than 20 indy game developers and studios, with games, art, and crafts that mix comics, games, and narrative. At the center of the event is this special presentation featuring some of the greatest names in the comics & games crossover! Scott C. (Doublefine, The Art of Brutal Legend), Bryan Lee O’Malley (Scott Pilgrim), Benjamin Rivers (Snow, Home), Jim Zub (Skullkickers, Street Fighter HD Remix), and Moderator Miguel Sternberg (They Bleed Pixels) will discuss the intersection between comics and games, how comics and games borrow from each other to tell stories. The participants will talk about their relationships with games, how they borrow and adapt ideas from games and comics into the other. A signing with book sales will follow!

SUNDAY MAY 12
Comics from an Author’s Perspective
2:45pm – 3:45pm
@ Fortuna Ristorante, 12 Cumberland St.

Creator-owned comics have grabbed the imagination of the comic-reading public and publishers are looking for fresh ideas from a new generation of talent. Listen closely as Jim Zub (Skullkickers, Street Fighter, Legends of the Dark Knight) discusses pitching his comic series to publishers and offers advice on how to climb to the top of the treacherous submission mountain, along with comic writing techniques and amusing anecdotes.

Kicking Up Sales Interest

Readers have found my previous creator-owned economic posts interesting/informative and I thought I’d post some new data now that we’re a couple months into our ridiculous 5 month unbooted issue promotion.

In my previous post about sales I focused heavily on the dollars and cents of creator-owned sales; How much money each issue and trade has made so far based on printing, shipping and distribution costs. Those numbers are far more complex than straight-out sales numbers: How many issues we’ve sold to retailers/readers.

As you’d expect, most comics fall into an attrition sales pattern. Some series see sales improvements based on stellar reviews, creative team changes, awards, press hype or media tie-in announcements, but those aren’t the norm. Over time some readers will drop a series or decide they’re going to move on to a “trade waiting” sales pattern (buying collections rather than single issues). After launch publishers hope a series will stabilize with a collector base at a sales level where it continues to be profitable over the long haul.

As Skullkickers continued through our 3rd story arc, we’d settled into a low-but-stable sales pattern. Although we were picking up new readers through our web comic site or trades, most new readers weren’t going to jump on board buying singles 18+ issues into the series.

In the spirit of the sarcasm that permeates the Skullkickers concept, I came up with a way to try hyping things in an irreverent way, announcing new adjectives and new #1’s for our entire fourth story arc, making it clear that these would be the next issues in our series but that we were having fun with the whole “reboot” thing and that Skullkickers was worth checking out. I figured our hardcore audience would stick around no matter what but that we might be able to gather some new readers by playing with adjectives and cover designs based on mainstream superhero homages.

Here’s the checklist of names and release dates we rolled out:
FEB: The Uncanny Skullkickers #1
MAR: Savage Skullkickers #1
APR: The Mighty Skullkickers #1
MAY: The All-New Secret Skullkickers #1
JUN: Dark Skullkickers Dark #1

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Five ‘Unbooted’ new #1’s in five months. Yes, we’re jerks.

If you click on the above you can read our press releases and see the sarcasm grow with each one as we pull out all the stops to hype the series. I have to tip my hat to Image PR person Jennifer DeGuzman and Image Publisher Eric Stephenson for letting me run with this insane thing. Image really does put control in the hands of their creators and I’m thankful for their support. Contrary to anything else you may have heard, we’re doing this for five months and then going back to normal (well, as normal as we ever get). There’s no Superior Skullkickers or Justice League of Skullkickers coming.

Now that a couple have been released, we can parse the numbers and, here are the results so far. As before, I’ve removed specific sales numbers and am just focusing on the overall visual percentages to show sales trends:

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Needless to say, I was shocked at how well it’s gone over. Sales are up more than double from issue #18 to #19 (Uncanny #1) and are at their highest level since the original issue #1. We put the series back on the sales chart in a big way (for an indy title) and increased our visibility. For the first time in a long time, people beyond our hardcore readership were talking about Skullkickers.

I don’t know if sales will fall back to previous levels once our little adjective game is over, but I’m hoping we can keep some of our new readers on board if they were enticed to give the series a try. If we’re able to level out higher than we were before, I’ll consider the whole experiment a “success”.

That being said, I don’t think this is something other people can necessarily reproduce. It’s a weird and wonderful sales spike based on a very specific promotion that I feel hit the zeitgeist of Marvel/DC reboots, poking fun at a larger comic marketing trend while simultaneously benefiting from the very same thing it was mocking.

As I noted in my previous post, digital is not a huge percentage of our sales right now, but the flexibility and lack of print limits keeps our early issues selling long after they’ve gone out of print. Coupled with print sales it can help keep us rolling forward and I expect digital will become even more important in the future.

Notice also the extra bump provided by well-timed retailer-specific variants on issues #1 and 19. They’ve helped increase visibility and created beacon locations where Skullkickers sells upwards of 10 times our average numbers.

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Our retailer and convention-specific variants have helped increase visibility.

All in all, a bit of luck and circus-worthy hucksterism helped stir some short term interest and sales. The reviews for this new story arc have been really strong so far and I’m proud of the mix of action and humor we’ve put together. I don’t know what the long term sales effects will be, but I hope the quality of our work keeps readers engaged and allows us to finish the big story the team and I have planned.

Also, in case it wasn’t clear, a sales spike like the above doesn’t suddenly mean we’re rolling in money. It lengthens the viable sales life of our series and keeps our head above water. We’re still on the hunt for long term profitability. A gimmick is fun and can be useful, but it’s not a replacement for stabilized reader/retailer support.

I don’t know if there’s really a teach-able moment in this post. It’s more of a general analysis of our issue-by-issue sales curve and the result of some out-of-the-box marketing. As I’ve mentioned before, I don’t think people should use my economic posts as a master plan for their own creative projects. Every series is different and all of this is a learning experience for me too. Whatever I create after Skullkickers will benefit from the things I’ve learned building and marketing this series.

If you find my tutorial blogposts helpful, feel free to let me know here (or on Twitter), share them with your friends and consider buying some of my comics to show your support.

Two More Legends of the Dark Knight Teaser Images

I’ve been posting teasers of my upcoming Legends of the Dark Knight story on Twitter, so I thought I should put them up here on my blog as well.

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I absolutely love the way Harley and Batman move over the stationary background here. It feels like frames of animation and really drives the action.

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Neil Googe’s Harley Quinn is lithe, acrobatic and full-on awesome. So pumped for all of you to read this fun little two-part story.

Legends of the Dark Knight #49 arrives online Thursday May 9th for only 99 cents!

Pathfinder Vol 1 in Stores May 15th!

The first Pathfinder comic collection, Dark Waters Rising, arrives in comic shops on May 15th! I received my contributor copies the other day and thought I’d show you how spiffy they turned out.

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Dynamite did a fantastic job printing up this high quality hardcover. It’s big and durable.

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Here’s the back cover showing you all the great stuff you’ll find inside.

• Issues 1-6 of the hit series by Jim Zub and Andrew Huerta
• The exclusive, never-before printed tale, “The Last Mosswood Goblin,” by Jim Zub and Ivan Anaya
• All 31 beautiful covers by Matteo Scalera, Lucio Parrillo, Erik Jones, Tyler Walpole & Dave Dorman
• An introduction by Paizo Publisher Erik Mona
• 42 pages of encounters, characters, and world detail for the Pathfinder RPG
• An all-new, removable poster-map of the region explored in the comic

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The book is printed RPG-sized, so it’s larger than a standard comic trade paperback. Above you can see the size compared to Skullkickers Vol. 3.

The larger format really shows off the beautiful artwork by Andrew Huerta, Ivan Anaya and Jake Bilbao. The reproduction is even better than in the individual printed issues.

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And, of course, the hardcover looks great alongside the other Pathfinder RPG books.

If you haven’t had a chance to read the Pathfinder comic yet, I hope you’ll dive in with Dark Waters Rising and give it a try. It’s new reader friendly sword and sorcery adventure with great characters and big action set in the award-winning Pathfinder fantasy world.

2nd Bravoman Animation Teaser Released!

ShiftyLook has posted the 2nd teaser for the Bravoman cartoon I worked on with Bandai-Namco, UDON and the amazing animators at Copernicus.

The cartoon is based on Matt Moylan and Dax Gordine’s new Bravoman comic strip running on ShiftyLook and includes voices by Rob Paulsen (Animaniacs), Dee Bradley Baker (American Dad) and Romi Dames (Winx Club).

In case you missed it, here’s the first teaser:

Superheroes In Training Free Comic Book Day Event!

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FACEBOOK EVENT

This Saturday I’ll be in San Diego, California celebrating Free Comic Book Day at Superheroes In Training!

I’ve never done a signing in SD and am really looking forward to the big event. If you live in the area, please come out and meet me there!

Zub Writes Legends of the Dark Knight #49-50!

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I’m thrilled to finally be able to let everyone know I’ve got a Batman story arriving next week!

I wrote a two-part story for the Batman digital-first anthology series Legends of the Dark Knight that will be released as digital issues #49 and 50 on May 9th and 16th for 99 cents each.

As you can see from the teaser above, artist Neil Googe knocked this one out of the park. Trust me when I say that his expressive characters and acrobatic action are second to none.

Getting the chance to write an official Batman story has been a blast. It’s a banter-packed tale with the Caped Crusader facing off against Harley Quinn (I actually think it may be the first appearance of classic Harley since the DC New 52 began) and I’m incredibly proud of how well it turned out. Getting to write action and dialogue for two of my favorite characters and seeing it so fully brought to life… it’s a dream come true.

I’ll have a few more teasers to post leading up to the release, but now you know to mark your calendars. Zub on Legends of the Dark Knight #49-50, May 9 and 16!

The Mighty Skullkickers Reviews

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Part three of our latest Skullkickers story arc arrived in stores Wednesday. Here’s how critics have responded so far:

Comic Book Resources: “4/5 …a consistently great comic, and is well worth a read by anyone looking for a fast-moving, light adventure story with jokes that are actually funny.”

Nerdlocker: ” 5/5 It’s a popcorn movie in comic book form and I love it. This is how comic books should be.”

The Weekly Crisis: “Must read. If you like superhero comics, action comics or humour comics, no one is doing it better than these guys.”

Geeks Of Doom: “Skullkickers is the product of a young team of comic creators working at the height of their artistic and creative abilities. It’s a must read.”

Culture Mass: “8.5/10 Mighty Skullkickers #1 is a mighty entertaining comic, whether you’re a fan of the series or only just discovered it.”

Comic Bastards: “4/5 …the funniest comic book on the market returns with part three and the third number one.”

Unleash the Fanboy: “4/5 In short, the Mighty Skullkickers is yet another must buy.”

Word of the Nerd: “…definitive proof of a creative team that is having an immense amount of fun while producing a quality title that is also ridiculously funny.”

Major Spoilers: “4.5/5 Zub’s script and Huang’s art mesh perfectly together, as do the rest of the creative team’s efforts.”

I Smell Sheep: “4/5 …the bar is set incredibly high and this is still a darned good book to keep fans of the series salivating for more.”

Book Guys Videocast

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I was a guest over on the Book Guys show talking all about creator-owned comics, digital comics and, of course, Skullkickers. In fact, we talk about Skullkickers so much that they start a counter on the video to keep track of how many times we say it. It’s a fun time, give it a watch:

This Weekend: Zub at the Calgary Expo!

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This weekend I’m a guest at the always-wonderful Calgary Comic & Entertainment Expo!

You’ll be able to find me at Table X-23. I’ll have lots of Skullkickers and Pathfinder comics for sale and will be sketching and signing all weekend. If you’re attending the show, please come by and say “hi”!

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I’ve also got a panel on Sunday:

Convention Horror Stories
Room: Palomino H
Sunday 1PM – 1:45PM

And you thought horror movies were scary! Jim Zub (Skullkickers) will regale you with bone chilling and hair raising real life stories of some of the conventions he has attended.