Category Archives: Substack

Zubby Newsletter #144: Down With the Mad King

This week’s CONAN THE BARBARIAN #28 feels strangely appropriate to the mood out there-

Conan of Cimmeria and his forces fight a desperate battle against the oppressive Mad King Numedides of Aquilonia and only one will survive their final confrontation! If you love epic swords & sorcery or ever wanted to know how Conan became king, do not miss this issue!


A Grand Zubstitution

With Anthony at the Revue Cinema just before the screening start.

Saturday night’s Dumpster Raccoon screening of the Director’s Cut of CAPTAIN AMERICA (1990) at the Revue was supposed to be hosted by current Cap comic writer Chip Zdarsky here in Toronto, but he was incredibly sick so I stepped in as his *ahem* Zubstitute.

Back in 2019, Chip subbed in for me at East Coast Comic Expo when I had to attend an Avengers creative summit in New York City. He tweeted that he was the superior “Z” and signed my comics while taking selfies with fans. 8 years later, turnabout was fair play as I signed a bunch of his Captain America #1’s sent as giveaways to the screening.

A 100% genuine “Chip” signature – Worth big money!

Big thanks to Anthony Oliveira for bringing me on board and the crowd for being good sports about it all. America is a terrifying mess right now, but the dream can endure if patriots keep fighting for it.

(Want more info on the 1990 Captain America movie? Secret Galaxy has a solid overview of its production woes and how the Director’s Cut completely changes the film.)


A Most MADdening Situation

Zub and Ramon at this Year’s RAID Holiday Party.

Speaking of his Chipness, Zdarsky invited me to be a part of his guest edited April Fool’s Day issue of MAD Magazine called MAD ABOUT DC. I teamed up with my friend Ramon Perez on a brand new SPY VS SPY comic strip called GUY VS SPY with Green Lantern vet Guy Gardner squaring off against the pair of infamously hapless espionage agents.

As one of the millions of kids who grew up reading MAD Magazine and was changed by the way it playfully ripped the veil off pop culture and politics, it’s a rush to contribute to this issue, especially on Spy VS Spy, one of the most iconic features. Make sure you pre-order this special, as it’s jam-packed with comic talent.


Back in the Fight

Street Fighter Masters: Elena cover art by Jeff “Chamba” Cruz.

Delayed several times but now finally in comic shops, the STREET FIGHTER MASTERS: ELENA one-shot is a throwback to my favorite fighting game franchise, reuniting characters I enjoyed writing back in 2010!

Ibuki and Makoto head to Africa to visit Elena and tournament-laden trouble ensues, with pulse-pounding artwork by Genzoman and Jeffrey “Chamba” Cruz!


Double-Zubble on Free Comic Book Day!

Two Zub-Written Free Comic Book Day Titles Coming in 2026!

It’s rare having one release on Free Comic Book Day, but this year readers will be see Double-Zubble as I have two free books available Saturday, May 2nd!

Titan Comics unleashes our CONAN: TIDES OF THE TYRANT-KING Prelude, foreshadowing the return of Thulsa Doom, Necromancer of Ancient Atlantis, and UDON asked me to do some epic scripting on their Manga Classics take on JOURNEY TO THE WEST, an anime action-adventure version of the famous Chinese fables.

UDON just sent out their press release about Journey to the West HERE and it contains more info and preview artwork. I’ll have a lot more to cover on Tides in the coming weeks.


Happy Birthday, REH!

Last week, the Robert E. Howard Foundation celebrated Bob’s 120th birthday with readings of poems and story excerpts. I was honored to be in this year’s line-up alongside other authors, literary scholars, pulp researchers, and lifelong fans. Check it out and raise a glass to the man and his work:




Hugo Eligible


It’s that time of year when Worldcon members get their registration finalized (the registration deadline is January 31st, 2026) and think about which titles they will nominate for the Hugo Awards, one of the most prestigious awards in fiction. Stacy and I attended Worldcon in Seattle last year and it was an absolute whirlwind of panels, parties and time well spent with some of our favorite people in the business.

It can be an odd balance when it comes to making sure members are aware of work without coming across like you’re sucking up, but in this case I feel a deep need to beat the drum, so here we go-

CONAN THE BARBARIAN #25, “The Nomad” is a heck of an achievement. It took almost a year for Alex Horley to traditionally oil paint 38 pages of stunning sword & sorcery imagery and I did everything in my power to summon lyrical narration and dialogue to live up to those visuals. It’s a self-contained story about legacy, loss, and survival – poetry amidst pain. It’s one of the best comics I’ve ever worked on and the response from readers and reviewers was top notch.

If the Worldcon membership considers The Nomad worthy of nomination for Best Graphic Story or Comic and Alex Horley for Best Professional Artist, our whole team would be thrilled.

Anyone can join the World Science Fiction Society (WSFS), even if you’re not attending this year’s event in Los Angeles in person, and a $50 base membership allows you to nominate up to five titles/people in all 17 award categories and vote on winners once the Hugo nomination ballot is ready. Get involved and nominate your favorites!


Current + Upcoming Releases


Upcoming Appearances

More shows have popped up on my Spring schedule:

Feb 14-16, 2026 Fan Expo Vancouver Vancouver, BC, CANADA
Mar 5-8, 2026 Emerald City Comic Con Seattle, WA, USA
Apr 23-26, 2026 Calgary Expo Calgary, AB, CANADA


Other Links

Drew Petursson covers the core of what makes hand drawn animation so compelling and appealing, using examples from some of the best animated films EVER. As both a fan and a professional, this video pulled me right in.

• Speaking of glorious 2D animation, master animator James Baxter has posted up a wonderful tutorial about character walk cycles. Whenever I watch an expert showcase their process like this, I learn a lot even while I’m humbled at the same time.

Meredith Gran has released PERFECT TIDES: STATION TO STATION, a point-and-click adventure game sequel to PERFECT TIDES, and both are heartfelt coming of age story video games. I first met Meredith way back in my webcomic days and it’s been amazing watching her skills and career flourish over the years.

Steve Jackson Games has launched a crowfunding campaign for Munchkin 2nd Edition with all new art by my friend John Kovalic. If you’re a tabletop gamer like me you probably already knew about this, but it’s still worth mentioning.

Jim

Zubby Newsletter #143: Endless Haze

I flew back from Portland yesterday after the 3-day Fan Expo show and it was a strange day of travel. I had to head to the airport from my hotel at 3:00am and hazily made my connection in Denver before mechanical issues kept us hanging out on the tarmac for an extra hour. I rarely sleep on planes and had an aisle seat this time, so even when I did nod off it only lasted for a minute or two before someone needed me to get up or moved alongside me on their way to the back of the plane. Waking up this morning after some deep sleep, I still feel tired and out of sync with the waking world. Hoping I can shake off this lurgy feeling today and dive back into my To-Do List.

In a similar fashion, it was nice seeing friends and fans in Portland but I don’t think my brain was ready for a January convention. This is the first time I’ve ever headed to a show at the start of the year and now I know why – I need more hiberation time and a few deadlines under my belt before I dive back into convention culture. No one did anything wrong and the show itself was fine, I just felt like I floated through most of it instead of being fully engaged.

That said, I did meet some new fans who were really nice and drew up a few sketch covers that turned out pretty solid:

Some sketch covers from Fan Expo Portland.

When I was starting out in this business, conventions seemed to run from around May to September and now there are pop culture conventions every single weekend of the year. On one hand that’s great, but on the other it can start to feel like an endless maze of events and social pressure, so I need to be more careful about defining limits on when travel for work.


Big Fight in April

Conan the Barbarian #31 cover artwork by Mahmud Asrar.

Over on AIPT, they’ve just posted covers for April’s CONAN THE BARBARIAN #31. This issue is where things really explode with a full 22-page battle between our favorite Cimmerian and our brand new villain called The Son of the Tooth!


Talking to The Shortbox

I spoke to Badr Milligan at The Shortbox in their latest podcast episode all about my career in comics, tabletop gaming, iconic characters, pulp writing, working with incredible artists, almost creatively burning out, teaching college students, writing advice, and more. Give it a listen or watch it here:


Current + Upcoming Releases

  • D&D Young Adventurer’s: Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #27 – released Dec 17.
  • Conan: Scourge of the Serpent #4 – released Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – released Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.
  • Conan the Barbarian #29 – releases Feb 11.
  • Skullkickers: Compact Attack Edition Vol. 1 – releases Feb 17.
  • Conan the Barbarian 30 – releases Mar 11.
  • Skullkickers: Compact Attack Edition Vol. 2 – releases Mar 17.

  • Upcoming Appearances

    I’ll have more convention announcements for March, April and the summer coming soon, but for now there’s just one confirmed event happening in February.

    Feb 14-16, 2026 Fan Expo Vancouver Vancouver, BC, CANADA


    Other Links

    Hank Green raises some really good points about the commercialization of everything – how we’ve grown exhausted with the spectacle of it all and need to enjoy social time with others away from endless ads.

    Shannon Newby goes through the structure of his contracts when hiring a creative team to work on comic projects. Defining the terms of work – deliverables, timeline, compensation, and ownership – is extremely important and this is a solid reminder, especially on creator-owned work being put together with friends.

    • Over on Futurism, Frank Landymore discusses how AI seems to be failing to boost productivity despite billions of dollars being poured into it.

    • Need a good recipe for banana bread? This is the one Stacy and I use.

    Jim

    Zubby Newsletter #142: Thanks For All The Fish


    Some New Year’s house cleaning-

    I’m no longer on Twitter. Last week, I downloaded my archive and deactivated my account. If you used that platform to contact me or follow along with my work, check my website for other options or just reach out to me here instead.

    Looking through 15 years worth of photos over the weekend was nostalgic and wistful. So many incredible memories and a reminder that I benefited from a distinct uptick in visibility and excitement around my work thanks to the chatter and shareability Twitter helped generate in its heyday. The enshittification algorithms (now focused on enforcing a walled garden, boosting illegal material, and echoing dangerous rhetoric) haven’t allowed for that kind of positive communication and empowerment for quite some time…and I knew that, but the sunk cost fallacy of sticking around and expecting the rot to be swept out finally became too much. Frankly, I’m thankful to lose what had become such a potent anchor of negativity pulling my brain down.

    I’ve mentioned it several times, but having my own website and this newsletter as direct outlets has been key to maintaining a sane online presence capable of riding out rising and crashing tides of the internet. If someone gets this in their inbox and deletes it without even reading it, that’s okay – At least they chose that rather than systems out of their control deciding they should never see or be able to interact with it in the first place.

    Some of you may be angry I left, other people may be angry I didn’t leave many months ago, and still others won’t give a damn at all – Welcome to the internet.

    A nerdy reference on the way out the door? Shocking, I know.


    Dude, You Didn’t Write That

    Speaking of people not giving a damn, just before X-mas an old high school friend popped up on social media and announced that he’d finished his first novel. I didn’t know he had aspirations to write so it was surprising, but in that good way where you realize someone has other sides to them and it’s intriguing.

    (But wait~)

    Self published on Amazon, which makes sense since he has no previous creative track record. I grab the free Kindle preview. Two chapters. The cover looks grim, but also a bit weird…Weird…and uncredited…

    Oh fuck, this is all AI-generated, isn’t it?

    Deep sigh as I read the sample. Ironically, it’s dystopian, about enclaves of humanity holding on after technology simultaneously saved and damned the world. Plant life overtaking skyscrapers, people musing on technology VS nature, etc. etc.

    Some of the sentences come across as ‘profound’ in isolation, but the telltale slop is too distracting to ignore. Paragraphs repeat concepts and visuals in subtly different ways, making you question whether you’re getting any new information. A deer glimpsed on abandoned streets 3-4 times because it’s symbolic.

    Chapter Two is a different character in the same city with similar musings about how the world crumbled and the impact of technology on our shared humanity. Getting AI to slop about how it will wreck us would almost be witty if the whole thing wasn’t taken so seriously and sold as his genuine work.

    The sentences are readable and in isolation there are some poetic turns of a phrase, but when the sample ended nothing stuck in my mind because it’s aggressively filling its word count rather than engaging me with a voice or anything unexpected.

    Have I read worse? Absolutely.
    Did I want more of this? Not even a bit.

    No insight into my friend or maybe too much – He thinks this is what writing and creativity are all about and that’s just incredibly sad to me.

    Ordering a pizza and calling yourself the chef.

    And, showcasing how little value any of it has to him, that one post where he announced the novel is the only time he’s mentioned it 3 weeks after its debut. Some family and friends hit ‘Like’, a couple dozen people congratulated him, and that’s that.

    Nothing earned, nothing gained.
    Utterly hollow.

    I still remember the excitement and fear I had when I launched my webcomic 25 years ago. In an instant, I can recall how proud I was holding my first book. I can close my eyes and remember some of the tales we created together at the gaming table because they were ridiculous, energetic…and real.

    Dude, are you proud of this?

    Creative projects aren’t just “content”. They’re time capsules, glimpses into who we are and what we value at that moment in time – Choices made and time spent.

    Even the bad ones.
    (Especially the bad ones.)

    Congrats. This book is the milestone of your shitty shortcuts and stolen valor.


    Genuinely Okay

    Daaamn~ That’s two negative posts in a row there, Jim. You better stop typing in third person and mention some positive stuff!

    Honestly? Like I mentioned in my Year in Review post, on a personal level I am doing well, and I’m not saying that in some kind of sarcastic tone while power stapling my arm to the table next to me or anything.

    “I’m…fine! Everything is…FINE!”

    I’m more thankful than ever to be where I’m at, working on projects I’m passionate about, and able to chart the course of this stuff with Stacy at my side. We’ve had a good couple weeks easing into the new year – Getting reorganized and back into the work groove. Appreciating what we have and trying not to endlessly get stuck on things we cannot control.


    But Wait-

    Why aren’t you mentioning Conan? You talk about Conan every single time!

    Okay, self-imposed straw man. Calm down.

    He’s fine. Readers seem happy with Scourge of the Serpent #4 and I’m happy they’re happy but, even more important than that, I’m satisfied with the work and excited for what comes next.

    Doug Braithwaite sent in new inked artwork the other day and every page is soul-stirring stuff. His deep skill for posing, staging, light and shadow, and texture is just off the charts. I mean, look-

    Doug turns ‘guy inspecting a campsite’ into a goddamn masterpiece!


    FREE SCRIPT!

    Speaking of the Cimmerian, I shook a bit of dust off my Patreon and have been updating it weekly since the holidays. In addition, my first post of 2026 is absolutely FREE so people can read the script for the CONAN: BATTLE OF THE BLACK STONE Prelude issue and get a feel for how plot-style scripting works.

    My Patreon has an archive of over 300 scripts I’ve written for a variety of different comic publishers over the past 20+ years – Learn how comics are made for the price of a fancy coffee.


    Current + Upcoming Releases

  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #27 – released Dec 17.
  • Conan: Scourge of the Serpent #4 – releases Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – releases Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.
  • Conan the Barbarian #29 – releases Feb 11.
  • Skullkickers: Compact Attack Edition Vol. 1 – releases Feb 17.
  • Conan the Barbarian 30 – releases Mar 11.
  • Skullkickers: Compact Attack Edition Vol. 2 – releases Mar 17.

  • Upcoming Appearances

    This weekend I’m in Portland! Are you in Portland? Come on by and say “Hi!”

    Jan 16-18, 2026 Fan Expo Portland Portland, OR, USA
    Feb 14-16, 2026 Fan Expo Vancouver Vancouver, BC, CANADA


    Other Links

    • The Humble Comics Bundle Dark Horse has going right now for Lone Wolf and Cub and Other Classic Manga is absolutely ridiculous, in the best way possible. 63 volumes of must-read material that is ‘pay what you want’? Bonkers.

    Tom Francis distills 15 years of indie game development advice into 4 bits of advice and it’s both fascinating and applicable to many other creative projects.

    • It sounds dumb but Capcom fixed a typo in Street Fighter II by using a human leg. What? The technology under the hood of old school arcade cabinets is kind of amazing, especially when they have to jury rig something weird like this.

    Jim

    Zubby Newsletter #141: One Beast To Another

    Set telepathically communicates with our heroes in Scourge of the Serpent #4.

    Welcome to 2026, everyone! I hope your holidays were a worthy respite from the turbulent world around us. I had some great social time with family, relaxing time with Stacy, and nerd out time with movies, video games, board games and reading aplenty. Most of my clients and collaborators took vacation days until today, so there was a good amount of time to rest and reenergize before diving back into work this morning.

    We originally planned for the final issue of Scourge of the Serpent to arrive before the end of the Year of the Snake, but a shipping slowdown bumped it to first week of the Year of the Horse instead. That’s okay – The issue no longer has to compete with holiday chaos and I’m eager to hear what readers think of the big reveals that erupt in this climactic chapter. (Speaking of which, Youtuber Tennessee Fats is the only person I’ve seen so far who picked up on this visual bread crumb I asked artist Dean Kotz to include in Savage Sword of Conan #4, released back in August 2024.)

    In Scourge #4, artist Ivan Gil and colorist João Canola deliver a swirling, stirring finale that ripples backward and forward, recontextualizing moments that have come before and teeing up cool things still to be revealed…

    As you’d expect, I have a lot of Conan projects on my plate and couldn’t be happer with that. Between multiple art teams working on the monthly title, more Savage Sword anthology stories, and our next event mini-series that will kick off with a free prelude in May (and I’ll start chatting about more in the coming weeks), the Hyborian Age will be central to my 2026 schedule but that doesn’t mean that’s all I have on tap. I’m reaching out to other editors and talking to a couple publishers, so we’ll see if any of that bears fruit.


    Serpents Everywhere

    Also in stores this week, Conan the Barbarian vol. 6: A Nest of Serpents. Artist Fernando Dagnino joins our team and makes a huge splash with pulse-pounding action and soaring environments worthy of the world’s greatest sword and sorcery hero.

    Fernando is currently drawing another storyline coming later this year, one he teased in this New Year’s sketch on his Instagram:

    Yup, that’s Valeria, pirate swordswoman of the Red Brotherhood… 🙂


    Movies + Games

    With such an intense writing and travel schedule in 2025, I fell way behind on other pop culture stuff. I try to read comics or other books when I’m flying somewhere, but movies and video games took a pretty serious backseat over the past few months, so it was nice to bum around with a bunch over the holidays.

    Wake Up Dead Man, the latest Knives Out mystery movie, impressed the heck out of Stacy and I. It’s a classic whodunit with lots of fun twists and turns. Even though the film is packed with actors clearly having a blast chewing up the scenery, Josh O’Conner manages to outpace the rest and delivers a performance that feels both intense and effortless – genuine, humble and yet always engaging. We enjoyed it enough that it led us down a bit of a rabbit hole with a few other classic murder mystery films, but the genre can be a bit of a minefield with painful tropes and cringe-laden stereotypes, so it’s interesting to revisit some of them but hasn’t been a full blown revelation.

    • Speaking of awkward classics, Christmas films can be a real mixed bag as well, with nostalgia goggles fogging out a lot of poorly paced storytelling that puts me to sleep. Over the years, Stacy and I have endured a lot perennial ‘favorites’ and slowly winnowed down our X-Mas movies/specials list to a handful we actually enjoy rewatching year after year.

    Currently on that list: Scrooge (1951), How the Grinch Stole Christmas (1966), A Muppet Family Christmas (1987), The Muppet Christmas Carol (1992), The Nightmare Before Christmas (1993), Invader Zim: The Most Horrible X-Mas Ever (2002), Duck the Halls: A Mickey Mouse Christmas Special (2016), and Klaus (2019).

    Feel free to suggest others, but don’t be too surprised if they’re not my cup of tea.

    • We also watched Tokyo Godfathers, a 2003 tragi-comedy anime film that takes place around the holidays and enjoyed that too, though I’m not sure if it’ll become an annual tradition or not. Seeing the seedier side of Tokyo so well represented reminded me how many interesting and unexpected places can be found outside the more touristy spots in Japan. We tried to channel a similar off-the-beaten-path vibe in Wayward, my creator-owned teen supernatural series.

    Our treehouse in the Black Forests of Valheim.

    • On the video game front, my brother and I have been using our weekly gaming meet-up to chip away at Valheim (originally launched in 2021 but still technically in Early Access) and thoroughly enjoy exploring and surviving each challenge, bit by bit. The simple 3D models and environments are wildly enhanced by lighting and effects, creating a compelling atmosphere even though the game has a thankfully small footprint on my hard drive.

    • I snagged Astro Bot thanks to a Playstation Store holiday sale and have been blown away by just how polished and charming it is. I’m about halfway through right now, and almost every single level has some kind of innovative gameplay element or twist on an existing 3D platform concept that surprises me and makes me smile. When it won Game of the Year in 2024 I wondered if it had been overhyped, but now that I’m playing it I can see exactly why it earned so many accolades.

    • I also finally had the chance to finish Spider-Man 2, a game that came out late 2023 that I enjoyed, but just did not have the time to complete the main storyline until now. The whole Insomniac team did an incredible job distilling tons of comic book material into their own continuity, turning some of my least favorite comics from the 90’s into something actually resonant and interesting, which in itself is a heck of an achievement. The super smooth gameplay that makes you feel like you’re Peter Parker or Miles Morales – swinging, fighting, dodging and quipping the whole way is a damn delight. I’m hopeful that the studio’s upcoming Wolverine game is just as compelling and well executed.


    Current + Upcoming Releases

  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 26.
  • Conan: Scourge of the Serpent #3 – released Nov 26.
  • Conan the Barbarian #27 – released Dec 17.
  • Conan: Scourge of the Serpent #4 – releases Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – releases Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.
  • Conan the Barbarian #29 – releases Feb 11.
  • Skullkickers: Compact Attack Edition Vol. 1 – releases Feb 17.

  • Upcoming Appearances

    Two shows announced so far for 2026, and more to come:

    Jan 16-18, 2026 Fan Expo Portland Portland, OR, USA
    Feb 14-16, 2026 Fan Expo Vancouver Vancouver, BC, CANADA


    Other Links

    WatchingTheAerial has a neat short video essay about fans who scan 35mm prints of movies, and how they may be misled about their assumptions around film duplication, color grading, and other aspects of the film restoration process.

    • I pulled our InstaPot out of the dusty dark corner of the pantry where it had been stashed and tried out Chris Young‘s time-saving chicken stock-making technique and, I’m happy to say, it works brilliantly well. Having top notch homemade chicken soup stock in the freezer will serve us well as we head into the coldest part of the year.

    Major Spoilers has the first look at Conan covers and solicits arriving in stores March 2026.

    Jim

    Zubby Newsletter #140: Year In Review

    For the past 15 years I’ve put together a ‘Year In Review‘ post on my website as a way to summarize my thoughts and feelings on the year that was. It’s nice to measure highs and lows, and help jog my memory as things carry forward.

    No pressure of course, but if you’re curious about what I was thinking in late December each year, here’s a complete link archive:

    2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024.

    Stacy and I at the Distillery Winter Market in late December.

    For me, 2025 was both a year of massive change and also one of surprising stability.

    In mid-January, as I headed toward the end of my teaching sabbatical that started in 2024, I decided to permanently step away from teaching at Seneca and return to full-time freelancing. I’d been at the school since 2004 (full-time since 2008) and was Coordinator of the Animation program for 14 years, so even though this was something I’d thought about and planned for, it was still a massive life-changing decision. Juggling two careers, teaching and writing, for so long was taking a toll on my personal life and health and I knew I had to pick one path forward at some point, but when the moment finally came it still really took me aback.

    Having a more flexible schedule meant I could attend a lot of events I’d previously missed out on and I certainly took advantage of that in a way that was almost too good; 2025 was my most traveled year ever, with work trips to Orlando, Vancouver, Seattle (twice), Lake Geneva, Mumbai, Calgary, Annapolis, London, Madrid, Las Vegas (twice), Columbus, San Diego, Indianapolis, Atlanta, Chattanooga, New York, Madison, Newcastle, and Harrogate. Including local Toronto conventions where I didn’t need to travel, I attended 24 comic or gaming events. It was certainly fun and adventurous, but also became quite exhausting, so I need to strike a better balance around work travel in 2026.

    En route to Mumbai in April 2025.

    The shift from two careers to one wasn’t perfectly smooth and I feel like it’s something I’m still finding my feet with. For almost my entire adult life my time had been measured in semesters and now I have a lot more freedom, but that means creating my own structure and clearer goals, day to day and week to week. Stacy and I both work from home now, which is amazing, but can turn into whole days disappearing without much accomplished if we’re not careful.

    That said, when I wasn’t traveling, having more time at home has been wonderful. When I took the car in for seasonal service, our mechanic remarked on how ridiculously low our mileage was and the simple reason for that is that we rarely drive anymore. Even if we grab groceries, Stacy and I usually just take backpacks and go for a walk in the neighborhood, and that’s been good both in terms of getting us out of the house and getting more exercise.

    Writing-wise, Conan the Barbarian is still at the core of my work schedule, and continues to be a real blessing. Knowing exactly what I’m working on, that it will stick around so we can build long-term stories, and having such an incredible team delivering their best, month after month, has been one of the most exciting and fulfilling creative projects I’ve ever been a part of. I’m signed on to continue writing the flagship Conan monthly series and events through 2026 and 2027, which is a level of dependability that is incredibly fleeting in publishing, especially comics. I’ve been working in this industry for over 20 years and know exactly how special this kind of stable run can be, so I certainly don’t take it for granted.

    Outside the Hyborian Age, I’m working on a new creator-owned comic series I hope to launch in 2026 and have a few other creative irons in the fire on potential projects, both in comics and other media, so fingers crossed for all that. Sword & sorcery is still my bread and butter, but I’m always game to show people other aspects of my creativity.

    Stacy is writing up a storm as well. Beyond the D&D Young Adventurer’s Guides (which will continue with new volumes in development), Stacy has more writing work on the horizon than at any other point of her career, which is incredibly exciting. The highly anticipated D&D Crochet book arrives late March and I can’t wait for the other projects she has on deck to be announced so we can celebrate them with all of you.

    Summer sunset.

    Beyond our personal life, the world feels incredibly turbulent – culturally, economically, and politically. I feel good about the sturdy situation Stacy and I have built here at home, but worry about how all this upheaval affects our friends and colleagues as so many industries and places struggle. Many of our friends have had to move out of Toronto because of the skyrocketing cost of living and, even when we enjoy time together, there’s an undercurrent of fear about where things might be heading and the dissolving moral core of the people and systems we entrust to lead us. I can’t do anything about the largest ripples, but try to help family and friends ride out these fierce waves of the future.

    When I was in Harrogate for the Thought Bubble comic festival, I saw an old industry friend and the first thing he said to me was “You’re aging well.” I honestly didn’t know how to react to that statement at the time but, in retrospect, I’ll take it as a compliment. Yes, I’m older and grayer, but also deeply thankful for love and life in general, and still plugging away as best I can.

    Thank you for following along with these newsletter posts. Your support and encouragement means so much.

    Here’s my writing output for 2025:

    I hope you spent lots of time with your loved ones this holiday season and that your new year is looking bright.
    Jim

    Zubby Newsletter #139: Conquer the Holidays!


    Wishing you and your loved ones a Merry Christmas and Happy New Year!

    I hope this Yuletide Dwarven Defender finds you well and that you’re able to make the most of the season.

    Gift shopping is done and I’m just sending off a few more emails before I settle in for my holiday break. I’ll have more to cover in my annual Year In Review post but, in short, I’m feeling good and really looking forward to spending more time with family and friends to wrap up the year.


    Patreon Update


    I’ve updated my Patreon page with more material. If you join, you’ll get access to an archive of over 300 scripts, outlines, and other helpful behind-the-scenes material. Learn how comics are made for the price of a fancy coffee, or give access as a gift to an aspiring creator you know.

    And if you’re tight on funds, I also have over 40 FREE writing tutorial articles on my website packed with advice that you can dig through and enjoy.


    First Comics Interview


    I spoke to Richard Vasseur at First Comics News about working on CONAN THE BARBARIAN – Who he is, key components of his lore, and why he continues to be such a legendary character 93 years after his first appearance in Weird Tales Magazine.


    What’s Cookin’ in the Zub Kitchen


    Last week I made a Teriyaki Flank Steak Stir Fry with Garlic Broccoli and Rice with beef that turned out extremely flavorful and tender. I ‘velveted’ the meat (a Chinese cooking technique) and that made all the difference. Definitely adding that to my cooking arsenal:

    Cut the beef into small pieces, then marinade them in this mixture for around 30 minutes before stir frying (per 1 pound of beef):
    ♦️1 tsp corn starch
    ♦️1 tsp soy sauce
    ♦️2 tsp of oil
    ♦️1 tsp mirin
    ♦️1 egg white
    with a dash of salt and white pepper

    After I quickly cooked the meat in my wok pan, I added a homemade teriyaki glaze and it tasted fantastic. One of the best stir fry meals I’ve ever made.


    Current + Upcoming Releases

  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 26.
  • Conan: Scourge of the Serpent #3 – released Nov 26.
  • Conan the Barbarian #27 – released Dec 17.
  • Conan: Scourge of the Serpent #4 – releases Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – releases Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.
  • Conan the Barbarian #29 – releases Feb 11.
  • Skullkickers: Compact Attack Edition Vol. 1 – releases Feb 17.

  • Upcoming Appearances

    Two shows announced so far for 2026, and more to come:

    Jan 16-18, 2026 Fan Expo Portland Portland, OR, USA
    Feb 14-16, 2026 Fan Expo Vancouver Vancouver, BC, CANADA


    Other Links

    • In under 5 minutes, Kuzillon covers some crucial animation advice in a really clear and concise way. Wonderful reference for anyone learning animation or anyone who wants to appreciate the thought and care that goes into quality animation work.

    Tracklib has a really neat rundown of a piece of classical music that has become a staple for sampling in hip hop and R&B.

    Mike “Sly Flourish” Shea has a great video discussing the Two Opposing Truths of Tabletop RPGs and it’s bang-on: it can be a magical experience that deeply matters and it’s also just a game so don’t stress the small stuff.

    Jim

    Zubby Newsletter #138: Can’t Hibernate Yet

    Fresh snowfall in Toronto.

    There’s an intense “end of year” feeling running through everything around me right now. Professionally and socially, almost everyone I know seems to be going into hibernation + holiday mode, even if Christmas is still a couple weeks away. Winter weather has blown in to Toronto, earlier and with more intensity than we’ve seen over the past few years, which certainly adds to that feeling of “shut it all down, get some warm comfort food, and call me in the new year”.

    As nice as it would be to take the rest of December off, there are still quite a few things I need to get done before then. I’m trying to pace myself and check each task off my To-Do List bit by bit, while trying not to let the grey skies and bone-deep chill outside sap my energy.


    Conquering Crown Part 2 – The Ill-Suited Guest

    Conan the Barbarian #27 art by Fernando Dagnino and Diego Rodriguez.

    CONAN THE BARBARIAN #27 arrives in comic shops on December 17th, the second part of The Conquering Crown, revealing how our favorite Cimmerian becomes the King of Aquilonia. In this middle chapter, our hero runs afoul of courtly politics and backstabbing aplenty, struggling to stay true to himself in a country simmering with corruption and unrest. Does that feel timely? Possibly, but the themes and characterization are drawn from timeless ideas laid out in the original Robert E. Howard stories – Civilization VS Savagery and ruthless cycles of power.

    Line artist Fernando Dagnino and colorist Diego Rodriguez were given one hell of a challenge with the depth and variety of locations and situations I cooked up in this story but, as you can see, they triumph on every page – Big set pieces, clashing armies, subtle character acting, and brutal action – They deliver it all with aplomb. It really does feel like the best of the Bronze Age of comics done with the fidelity of modern printing, which is exactly what I hoped for when we kicked off this relaunch journey back in 2023.

    More Conan the Barbarian #27 art by Fernando Dagnino and Diego Rodriguez.

    Just over a week ago, I had a wonderful editorial meeting where we nailed down more details for the next two years worth of Conan comics and events. There is so much amazing stuff coming in 2026 + 2027, and I can’t wait for you to see it all.


    Slop Prompts

    On the more annoying side of things, almost every day my email inbox is hit with AI-generated marketing crap that slips past Spam filters because of its specificity. Most of these emails are forgettable at best, but this new one I got today from “Adrlan” is one for the ages-

    In fact, I like it so much that I think a sample quote pairs well with artwork from our series-

    If you’ve given up your personal thought processes and creative impulses to this mindless, inaccurate, unfocused slop, I just feel sorry for you…or at least I would if it didn’t seem poised to drag us into an economic catastrophe while messing with the environment at the same time.

    (No wonder everyone wants to sprint to the end of the year and hide out at home.)


    Zub Books for the Holidays


    When you’re looking at gifts for friends and family this holiday season, don’t forget to check out the Buy page on my website for a massive alphabetical list of books I’ve worked on over the years, across all different genres and age groups.

    Support your local comics and bookshops if you can, but there are online ordering links there if you need them. Hashtag #BuyCrom 😉


    Current + Upcoming Releases

  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – released Oct 21.
  • Conan: Scourge of the Serpent #2 – released Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 26.
  • Conan: Scourge of the Serpent #3 – released Nov 26.
  • Conan the Barbarian #27 – releases Dec 17.
  • Conan: Scourge of the Serpent #4 – releases Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – releases Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.

  • Upcoming Appearances

    Two shows announced so far for 2026, and more to come:

    Jan 16-18, 2026 Fan Expo Portland Portland, OR, USA
    Feb 14-16, 2025 Fan Expo Vancouver Vancouver, BC, CANADA


    Other Links

    • This playlist of Scott Wills painting backgrounds from Samurai Jack is inspiring and full of useful traditional art tips.

    • This video of Sandford Greene talking about superhero anatomy and structure is also inspiring and packed with actionable techniques to level up your own drawing, or at least better appreciate the thought and care that goes into good design.

    • The official Conan the Barbarian YouTube channel has a new video up all about how shapechanging serpent conspiracies all spawned from Robert E. Howard’s classic prose story The Shadow Kingdom.

    Jim

    Zubby Newsletter #137: Parallel Moments

    Conan the Barbarian #18 -> Conan: Scourge of the Serpent #3

    There’s a grand plan for the Conan the Barbarian series through to issue #50, using many of the original Robert E. Howard prose stories as pillars to build a larger mythic arc about men, gods, courage, sacrifice and storytelling. Each year we also have a 4-issue event mini-series that exemplifies and extends ideas from the monthly series, putting a button on broader themes and showing how adventures the Cimmerian has been part of echo outward, interacting with other characters in the ‘Howardverse’. My first Heroic Signatures editor Matt Murray and I generated this concept in brainstorming sessions long before the series launched, hopeful we’d get the chance to see it through and, as year 3 continues, it feels amazing to slowly unveil each major moment along the way.

    Scourge of the Serpent #3 reveals the reality of a flashback first shown in Conan the Barbarian #18, built around the REH story God in the Bowl. Conan’s memories of that moment are hazy and I love the way artist Danica Brine‘s flashback version has a dreamlike quality while Ivan Gil‘s reality of that moment is more textured and horrific, even while both compositions are identical. Getting to plan all this out and see it executed so incredibly well by our team is a thrill.

    With holiday shipping and distribution all jammed up, Scourge of the Serpent #4 has slipped to first week of January, but I promise that you won’t want to miss what gets revealed there, a big piece of the broader mythic puzzle.

    Our year 3 event mini-series for Fall 2026 has already been teased in the upcoming distribution catalogue, but I’ll save discussion around that for after Scourge wraps up…

    Art by Danica Brine and Ivan Gil, colors by João Canola, letters by Richard Starkings and Tyler Smith.


    Conan.com Has The Crown


    Conan editor Chris Butera talks with the official Conan website all about The Conquering Crown, the story of the Cimmerian’s rise to become the King of Aquilonia. There are exclusive sneak peeks at upcoming artwork and a lot more. Check it out!


    Assembling Mighty Memories

    There were a lot of fond memories of working on AVENGERS: NO SURRENDER + NO ROAD HOME in the interview I did with the Avengers Forever podcast. Working on Earth’s Mightiest Heroes was a really special time for me. There are other discussions as well, but if you want to dive right into Avengers-related anecdotes, those start right HERE.


    War Chatter

    I was on World at War Comics last week, chatting on their livestream all about Conan the Barbarian – the current storylines, long term planning, our amazing artists, and a whole lot more!


    Zub Books for the Holidays


    When you’re looking at gifts for friends and family this holiday season, don’t forget to check out the Buy page on my website for a massive alphabetical list of books I’ve worked on over the years, across all different genres and age groups.

    Support your local comics and bookshops if you can, but there are online ordering links there if you need them. Hashtag #BuyCrom 😉


    Current + Upcoming Releases

  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – released Oct 21.
  • Conan: Scourge of the Serpent #2 – released Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 26.
  • Conan: Scourge of the Serpent #3 – released Nov 26.
  • Conan the Barbarian #27 – releases Dec 17.
  • Conan: Scourge of the Serpent #4 – releases Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – releases Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.

  • Upcoming Appearances

    Two shows announced so far for 2026, and more to come:

    Jan 16-18, 2026 Fan Expo Portland Portland, OR, USA
    Feb 14-16, 2025 Fan Expo Vancouver Vancouver, BC, CANADA


    Other Links

    Flickering Myth reveals that Stranger Things and Dungeons & Dragons will get collected in a special library edition in May 2026.

    • The old school Japanese fantasy TTRPG Sword World is being officially translated into English for the first time in 2026. This D&D-inspired game was part of the source material for the Record Of Lodoss War novels/anime and lit the creative fire for countless other Japanese creators.

    Edariad has some solid advice around running memorable combat for D&D and other TTPGs, making sure that battles are more than just pushing numbers around.

    Jim

    Zubby Newsletter #136: Pre-Holiday Push

    Settling back in at home after our trip to the UK has been good, but last night was the first proper night’s sleep I’ve had since we returned. For days I was getting hit with waves of exhaustion in the early evening and waking up before dawn, but hopefully I’ve finally made the switch back to Toronto time.

    This week is all about getting back into the groove – writing stories, proofing pages going to press, responding to emails and a multitude of meetings. Late November into December is always crunchy with tighter deadlines to make room for holiday time at the end of the year.


    A Taste of Vengeance Begins in February

    Conan the Barbarian #29 cover art by Martin Simmonds.

    AIPT has the first look at solicits and covers for CONAN THE BARBARIAN #29, arriving February 2026, kicking off our eighth (!) story arc, which is called A Taste of Vengeance. The incredible Doug Braithwaite is back on art and we’ve created a brand new villain named The Son of the Tooth, a supernaturally-enhanced assassin sent to slay our favorite Cimmerian.

    Doug’s character design for the Son looks great and the variant covers illustrated by other artists really hit the mark too. I can’t wait for all of you to dig in on this one in the new year. I think it’s one of our most visceral stories yet.

    Between rounds of D&D in a Castle I met up with Doug when he and his wife toured me around Tynemouth, a coastal town about half an hour’s drive east of Newcastle. It was wonderful getting to wander with them and chat about storytelling, art, the comic industry and life in general. Whenver I talk with UK creators, they always mention Doug’s phenomenal drawing skills, but even more than that they talk about him as the kind of professional they aspire to be – kind, thoughtful, focused, and hardworking. He really is a legend, even if he doesn’t want to believe it.

    Team Conan in Tynemouth.

    Here’s a sneak peek at a panel from issue #29 – beautiful on its own and even more haunting in the context of the story we’re buidling.

    Doug Braithwaite artwork from Conan the Barbarian #29.


    School Library Journal: Fast 5


    Stacy, Andrew, and I spoke to the team at School Library Journal as part of their Fast 5 interview series, chatting about the D&D Warriors & Wizards Compendium, now in stores.

    And, speaking of the Compendium, J.R. Zambrano at the Bell of Lost Souls has a wonderful review of the book that went up last week.


    In Asian Spaces

    At New York Comic Con, I spoke to In Asian Spaces about the legacy of Conan the Barbarian, pulp writing, and sword & sorcery as a genre.


    Comic Talk Netherlands

    At Thought Bubble, I spoke to Comic Talk Netherlands all about working on Conan the Barbarian, month after month. This was recorded on the second day of the festival, after two weeks of D&D gaming at the castle, so my voice is pretty hoarse and you can tell that I’ve been on the road a bit too long.


    Current + Upcoming Releases

  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – released Oct 21.
  • Conan: Scourge of the Serpent #2 – released Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 26.
  • Conan: Scourge of the Serpent #3 – releases Nov 26.
  • Conan the Barbarian #27 – releases Dec 17.
  • Conan: Scourge of the Serpent #4 – releases Jan 7.
  • Conan the Barbarian vol. 6: A Nest of Serpents – releases Jan 7.
  • Conan the Barbarian #28 – releases Jan 28.

  • Upcoming Appearances

    2026 convention announcements begin! Shows seem to be getting booked further and further out. I’m already talking about late summer 2026 possibilities, which feels extra weird with winter weather starting to take hold here in Toronto.

    Jan 16-18, 2026 Fan Expo Portland Portland, OR, USA
    Feb 14-16, 2025 Fan Expo Vancouver Vancouver, BC, CANADA

    Also, this Thursday (Nov 27), the Wych Bar here in Toronto is hosting a social night for animators and animation production people. I’m planning to stop by and am hoping there’s a strong turnout of industry/education people I know, so if that’s you, add it to your calendar and I’ll see you there!


    Other Links

    Mystic Arts has a fun video about how Eddie Munson from Stranger Things is a great Dungeon Master and what key traits can be used to engage players at the gaming table.

    • Speaking of Stranger Things, Seth Skorkowsky has an engaging rundown of the “Satanic Panic” that gripped Dungeons & Dragons in the 1980’s, with a good overview of these “moral panic” trends, the personalities that drive them, and how far off the mark they were.

    • Artist Jorge Molina has a sped up video showing his digital painting process for his Conan the Barbarian #26 variant cover art.

    • Writer Rich Douek has some solid advice on how to work in comics as a writer and keep your head on straight.
    Jim

    Zubby Newsletter #135: Castle Bubble


    After 20 days on the road, Stacy and I are finally home. A double round of D&D in a Castle in Newcastle and then the Thought Bubble comic festival in Harrogate was one heck of a marathon. I had a wonderful time, but I’m also worn out and need some serious downtime to reorganize and recharge.

    Last November when I completed my first D&D in a Castle DMing adventure, I mentioned that I wasn’t sure if I would go back or not. It was an incredibly intense experience, 26 hours of gaming over 4 days plus being “on” even when you’re not running an adventure, and with my current workload and obligations I honestly didn’t know if I could carve out the time to do it again. I also feared that part of the joy might have come from the “newness” of it all and that if I did it again it wouldn’t have the same impact.

    Stacy knew I was going to return to the castle before I did. Every time my friends or colleagues asked about how it went and I started regaling them with stories about the amazing people and adventure I ran she could see that it sparked something special in me.

    So, wanting to see if that gaming magic was repeatable and also wanting to intensely playtest a new adventure I was cooking up, I signed up for two campaigns in a row – two weeks at the castle with two different groups going through the same adventure…well, “same” in the sense that major set pieces and enemies were reused, but a big part of the adventure was woven through character backstories given to me by the players, so each one ended up having around 30-40% different material and, even when something similar happened, the motivation behind it was quite different.

    I’m happy to report that D&D in a Castle once again delivered the goods. Two very different groups, each with their own approach, but both were there to game up a storm and we had a blast!

    Moments before Round 2 introductions, the Dungeon Masters gather.

    The first group of six players skewed older, with most of them having started D&D with first edition the same way I did. They were, in the best way possible, “old school” gamers who wanted to dungeon delve and kick ass, laughing out of game even while their characters were enduring harrowing experiences in game. It reminded me a lot of gaming in high school, but with better focus and decidedly higher production values at the table. Friendships formed fast and everyone seemed comfortable right from the start. The one younger player in this group (who received this vacation as a high school graduation gift from his parents and came on his own) was ‘adopted’ by the whole crew and they made sure his experience was so fun that he ended up staying on for a second round at a different table.

    Round 1 Group: Roark, Erik, Clint, Kevin, Chris #1, and Chris #2.

    The second group of six had a decisive split – three players who skewed toward strategic play and three who were there to role-play scenes to the hilt. One of them had barely ever played any TTRPGs at all but had been at the castle last year, saw how much fun her husband had and wanted to be part of it this time. Two of the players were last minute additions when another Dungeon Master had to bow out, and thankfully they were solid additions to the team dynamic.

    Round 2 Group: Dan, Roger, Kerry, Nina, Ashley, and James.

    The adventure I put together, called Darklords’ Gambit, took place in the Ravenloft campaign setting. I kit-bashed some enemies, NPCs, items and locations from old sourcebooks and modules (while avoiding anything from Curse of Strahd, the most famous adventure in the setting) but made a new core plot that was all its own so players wouldn’t be able to guess what was coming next, even if they recognized some of the classic material.

    Running the same adventure back-to-back meant I could immediately learn what worked (or didn’t) with the first group and lean into the strengths of it while also trying different beats and encounters. Finishing both playthroughs, I now have a solid adventure to use in the future if I ever want to run it again.

    Last time I wrote about D&D in a Castle, I mentioned the concept of “emergent storytelling”, the unexpected narrative that forms through character choice alongside the randomness of dice rolls and I was able to test out ideas around promoting that again here in a much more deliberate way. Each character received a Tarokka card (the Ravenloft version of a tarot deck) and a few lines of horoscope-like verse I custom wrote based on their backstory that they received early in the adventure. Some of them immediately leaned into the ’prophecy’ they were given while others railed against it with all their might – either way, it helped drive storytelling at the table and kept them motivated even as they worked to unravel the overall mystery of the adventure.

    Sneak peek at a couple Tarokka cards and poetic bits of prophecy.

    Although I planned out quite a bit, I wasn’t afraid to improv as well. Some enemies became unexpected allies, some throwaway NPCs became important fixtures in the adventure, and many moments became surprisingly poignant based on a particularly strong or weak dice roll at the ‘right’ time. Eight hours of gaming per day is an intense narrative exercise that kept me on my toes, problem solving in real time while trying not to let players see too much of the duct tape and happy accidents that held it all together.

    Last year I played a one-off game with Jason Azevedo and was impressed with the elaborate soundscapes he used to pull players into his game, but worried that setting up something similar would take a ridiculous amount of time and require me to act like a “DM DJ” at the table, constantly cueing up sound effects and music instead of paying attention to the game itself. Jason showed me how to use Syrinscape, an RPG-specific sound application, to build simple atmospheric sound loops I could tee up and fade between without needing a lot of babysitting. It’s not the kind of thing I would have thought to do for a home game, but the deluxe castle environment pushed me to work with it and I’m really happy I did. I don’t think I’ll ever go whole hog with specific battle/creature sounds and spell sound effects, but even just atmospheric sound running in the background helped to set scenes and make it clear to players that we were diving back into the game after each break.

    Some of my Syrinscape Custom Moods.

    Being way more comfortable with the staff, location and overall format and heading to the castle before Thought Bubble meant I was way less stressed than last year (when I did MCM Expo London and multiple comic shop signings before slamming into Castle Days) and better able to appreciate how amazing everyone on the Castle team really is. There were eleven Dungeon Masters on hand each round with six players at their table, plus support staff and the actual castle-hotel staff as well – almost a hundred people in total (along with Poppet, the Castle Cat) all working and playing together. From the outside it might seem a bit outrageous but when you’re in the thick of it, the event is impressively all-encompassing and I can see why around a third of the players attending are repeat customers.

    Stacy and I had a few nights in the Queen Anne Suite, which was pretty posh.

    I didn’t want to commit myself to any 2026 Castle dates until I finished this experiment and that may mean I miss out entirely next year. The castle team has booked dates further out than before and most of their Fall 2026 calendar is already locked in, but with a bit of luck I’ll be back for another campaign at some point and, when I do, I’ll let all of you here know about it.

    Reversing the order of operations this year by going to a comic event after a double dose of castle time meant that I arrived in Harrogate pretty wiped out, energy-wise. Thought Bubble was a great time and I got to meet a ton of UK friends and fans, but there were times when I thought I was going to fall asleep at the table as my energy level crashed. By Sunday night and festival wrap up, Stacy and I had dinner with old friends and then crawled into bed at the hotel, barely able to keep our eyes open until 9pm.

    Thought Bubble’s Redshirt Hall.

    That said, I signed a lot of comics over those two days and had wonderful conversations with established pros and young creators alike. Like TCAF, Thought Bubble is comics and creator-centric and that meant books and art were at the forefront of every interaction. It’s obvious why so many UK creators say it’s their favorite show of the year.

    After Thought Bubble, Stacy and I took a train to London. Despite our overall exhaustion, we managed to see some engaging exhibits at the British Museum and had a couple good meals before heading to Heathrow airport and making the trek home.

    Finally back in my studio, I have a ton of catching up to do but thankfully I don’t have any more trips planned for 2025. I burned hard attending so many events this year and have enjoyed almost all of them, but next year I need to be more careful about how filled up my calendar gets.


    A Little Milestone

    Epic artwork from line artist Fernando Dagnino and colorist Diego Rodriguez.

    While we were on our whirlwind UK adventures, Conan the Barbarian #26 arrived in comic shops and the response to the first part of The Conquering Crown has been amazing. Between rounds of D&D in a Castle I visited with Conan artist Doug Braithwaite and at Thought Bubble Doug, letterer Richard Starkings and I had a wonderful breakfast meet up. I know I keep saying it, but everyone involved is so proud of the work and motivated to deliver their best and it really does show through when we meet in person.

    Issue 26 is also a little milestone for me. When I was writing Conan the Barbarian at Marvel my run ended at issue 25, so it feels extra-good to push past that barrier and keep sprinting onward, month after month. This is the kind of long run I’ve always wanted to create in comics and, despite the intensity of the monthly deadlines, I enjoy the process and the momentum. I know at some point it will come to an end, but for now it feels good to collaborate with such an incredible team and have it recognized by both readers and retailers.

    Breakfast before Thought Bubble Day 2, with Richard Starkings and Doug Braithwaite.


    Current + Upcoming Releases

  • Conan the Barbarian vol.1-3 Slipcase Set – released Oct 7.
  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – released Oct 21.
  • Conan: Scourge of the Serpent #2 – released Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 12.
  • Conan: Scourge of the Serpent #3 – releases Nov 26.
  • Conan the Barbarian #27 – releases Dec 10.
  • Conan: Scourge of the Serpent #4 – releases Dec 31.

  • Upcoming Appearances

    My convention dates for early 2026 will be announced soon, but for this week I’m thankfully leaving this section empty. 😉


    Other Links

    • The Writer Beware blog has a solid overview of the AI-generated spam emails being blasted out to authors, a series of phishing scams that claim they can point thousands of readers toward their titles. I get loads of these plaguing my inbox nowadays and they’re incredibly frustrating.

    • The Steve Jackson Games reprint of the original Fighting Fantasy gamebooks did really well, so now they’re gearing up for the second set in the series.

    • A conversation about old video games from my youth prompted me to look up a video of BARBARIAN from 1987. My brother and I had this game on our Commodore 64 and played the heck out of it. Imagine if I could have told young Zub what a barbaric future he had in store.
    Jim