Category Archives: Conventions-Signings

Zubby Newsletter #150: Mega-March

Lots to cover here in issue #150, so let’s go!

All set up for Megacon, and a Rocketeer sketch cover.

Megacon Orlando was a hoppin’ show, a steady thrum of excitement (plus warm weather, which made for a nice respite from the ‘False Spring’ in Toronto where it’s nice for a day or two before we get blasted with snow flurries or cold rain).

I flew in Thursday a couple hours before the show started and left Sunday mid-afternoon, which made for a breakneck pace but also kept me from losing Monday to travel.

I had lots of memorable conversations (including one I had to immortalize below) both at the show and after hours. When creators get together like this we chat about the good and bad of the industry, creativity, and state of the world in general. It’s nice to celebrate and commiserate with peers as we ride out each rise and fall.

Being introduced as “The Conan Guy” has taken some getting used to, but it’s also a badge of honor thanks to the character’s deep cultural cache and excitement for the work our team is doing. As you might expect, tons of people asked me about new Conan movie possibilities, but I don’t have details I can share at this stage. Fingers crossed and all that. Whatever happens, we’ll have more great stories for people to discover and enjoy.


The Ultimate Compliment

Conan the Barbarian #0 line art by Rob De La Torre, colors by José Villarrubia.

Speaking of great stories – At Megacon on Friday afternoon, an older gentleman was browsing the Conan comics at my table and I told him-
“I’m the writer.”
“No you’re not. These books are from the 1970’s.”
“We’re deeply influenced by the classic comics, but I assure you, it’s brand new stories and art.”

*painful pause*

Liar.”
And he walked away. 😃

I consider it the ultimate compliment and that we’re hitting the mark with old school fans.


Check This D’Orc Out

Brett is not prepared for the Megacon to come, and D’Orc cosplay rules.

My friend Brett Bean is having a moment and I couldn’t be happier for him. Brett just launched his new creator-owned comic series D’ORC at Image last month and it has absolutely rocketed to awareness and sales in a way no one could have anticipated: Customers snapping up multiple printings, readers loving the fun cartoon-fantasy vibe, and collectors speculating on how much hotter it can get.

If Brett thought February was intense, Megacon March took it to a whole new level. When the show opened on Thursday for VIP badge holders, Brett instantly had a huge signing line and it did not let up for the entire weekend! Seriously – Whenever he was at his table there was a steady stream of people getting books signed. Yes, there were retailers and collectors aplenty in those lines, but also lots of kids and families. If this keeps up, D’Orc could very well be a Scott Pilgrim/Saga/Invincible-sized hit. Seeing a kind and hardworking person like Brett have explosive success on a personal project after years of busting away on his craft is genuinely exciting and inspiring.

Brett and I grabbed dinner last year during Fan Expo Canada and chatted about new stories we wanted to put out into the world. These are the kind of passion projects you just hope can sustain themselves because wishing for more than that seems cocky in such a shaky publishing market. Now, just six months later, Brett is making big waves and, with a bit of luck, I should have a new creator-owned book to announce later this year. I don’t expect to have the same kind of success, but even just knowing it’s possible is encouraging.


Free Comic Book Day at Gotham Central


In late January I mentioned I have TWO FREE COMIC BOOK DAY releases this year, and I’m happy to announce that I’ll be close to home for the big day.

GOTHAM CENTRAL comic shop in Mississauga is pulling out all the stops on Saturday May 2nd and I’ll be there from 11am to 2pm, signing copies of CONAN: TIDES OF THE TYRANT-KING #0 and UDON’s JOURNEY TO THE WEST Manga Classics Sampler, as well as any other Zub-able Comics people buy at the store or bring to the event.

In past years, Conan the Barbarian collectors have special ordered signed copies of the FCBD issues, and Carlos from Gotham Central assures me you’ll be able to do that here as well. Contact him through email at gothamcentralcc@gmail.com and he’ll take care of you, by Crom!


Dungeon Dudes in the Hyborian Age

In early February I teased a TTRPG liveplay I filmed with The Dungeon Dudes here in Toronto and now it can finally be revealed – I ran a CONAN: THE HYBORIAN AGE adventure for Monty, Kelly, Joe, and TroySteel!

The first episode, with character introductions and a surge of barbaric action, is now up on the Dungeon Dudes YouTube channel and future installments will arrive as exclusive content on their Patreon. If you enjoy the session, please comment on the YouTube video and let them know. It would be a blast to run other adventures or kick the tires on other game systems with the Dudes.


Sam Kieth Broke the Mold


Two days ago, news broke that Sam Kieth passed away on March 15th at age 63. I wish all of his family and friends strength and solace.

Sam’s work on The Maxx, arguably the purest expression of his creativity, was an explosion of warped weirdness that felt both kinetic and calm, cartoony-ridiculous but also fragile and human. He wrote flawed characters and thrust them into dream-shattered locations while revealing their innermost fears and fantasies. Even when the series refused to follow conventional storytelling models or give readers definitive answers, it engaged and entertained because you could feel Sam’s passion for the work come through on every page, and when it didn’t any more he wasn’t afraid to jettison all of it and move on to new things. I think that’s the mark of a true artist, and I wish he knew how many people admired him.


Current + Upcoming Releases


Upcoming Appearances

Apr 23-26, 2026 Calgary Expo Calgary, AB, CANADA
May 2, 2026 FCBD – Gotham Central Mississauga, ON, CANADA
Aug 15, 2026 Comics Assemble Gloucester, England, UK


This installment ran long, so I’ll include ‘Other Links’ next time.

Thank you for reading! I’m a bit mind-boggled that I’ve put out 150 of these newsletter posts and people are following along, commenting, and sharing. Your support means a lot.
Jim

Zub at Megacon Orlando 2026

This week is Florida’s massive pop culture convention, Megacon Orlando, March 19-22, 2026. I’m a special guest and will be set up in the Comic Sketch Art section at

ARTIST ALLEY TABLE P74

In addition to signing times at my table, I’m also on a panel Sunday afternoon:

SUNDAY, FEBRUARY 9, 2025
2:15pm-3:00pm — BEYOND THE CAPE – CRIME, SCIENCE FICTION, FANTASY AND HORROR COMICS
ROOM W308C STAGE
It’s your chance to learn about the ins and outs of writing comic books from creators currently writing for Marvel Comics and other publishers. Jackson Lanzing, Jim Zub, Ed Brisson, and David Pepose

Zub at Emerald City Comic Con 2026!


It’s wonderful to be back at Emerald City Comic Con in Seattle, Washington, one of my favorite conventions each year. I’ll be set up with the Comic Sketch Art team at-

ARTIST ALLEY TABLE A-23

In addition to signing at my table during the show, I also have a couple panels and signings:


THURSDAY, MARCH 5
5:15 PM-6:15 PM – LitRPG OMG – Room 343-344 • Level 3
Lit RPG has exploded in the last few years. Join these acclaimed fantasy and Lit RPG authors as they discuss the genre, its rise in popularity, and how authors are taking their readers on unforgettable campaigns. Jim Zub (Conan the Barbarian), Matt Dinniman (Dungeon Crawler Carl), Tao Wong (A Thousand Li)

6:30 PM-7:00 PM – Post-Panel Signing – Third Place Books Booth #20627
Jim Zub and Tao Wong from the Lit RPG OMG panel will be on hand to meet fans and sign books. (Matt Dinniman‘s signings are scheduled separately.) Books will be available for purchase at the signing from ECCC’s official show bookseller, Third Place Books.

FRIDAY, MARCH 6
12:30 PM-1:30 PM – Convention Horror Stories, An ECCC Tradition – Room 345 • Level 3
Jim Zub (Conan the Barbarian, Rick and Morty VS Dungeons & Dragons) is back with the fan-favorite con horror stories panel! What’s it like working as a pro in the business on the convention ˜circuit’? Ridiculous, embarrassing, and always entertaining! Some of these stories will make you laugh out loud, others will make you cringe! This panel is recommended for those 16+ due to coarse language.

SATURDAY, MARCH 7
5:00 PM-5:45PM – D&D Young Adventurer’s Signing and Giveaway – Booth #20515
At the Penguin-Random House booth, author Jim Zub will be signing FREE copies of Dungeons & Tombs while supplies last!

Zub at Fan Expo Vancouver 2026

This week is British Columbia’s pop culture convention, Fan Expo Vancouver, February 14-16, 2026.
I’m a featured guest and will be set up in the Comic Sketch Art section at

ARTIST ALLEY TABLE P28

In addition to signing times at my table, I’m also on a panel Saturday afternoon:

SATURDAY FEBRUARY 14, 2026
1:45pm-2:30pm — COMIC WRITERS ASSEMBLE
Theater 3
Comic professionals explain their craft and working in the business, with Ryan North, Jim Zub, Erica Schultz, and Stephanie Gerk.

Zub at Fan Expo Portland 2026

It’s my first convention of 2026 and my first time at Fan Expo Portland, January 16-18, 2026.
I’m a special guest and will be set up with in the Comic Sketch Art section of Artist Alley at

TABLE P-35

In addition to being at my table throughout the show, I’m also part of a writing panel on Sunday:

SUNDAY, January 18, 2026
12:15pm-1:15pm – SCIENCE FICTION AND FANTASY COMICS in RM B111 – THEATER 3
Panelists Heather Antos and Jim Zub discuss Science Fiction and Fantasy storytelling and how these genre staples are represented on the comic page.

Zubby Newsletter #135: Castle Bubble


After 20 days on the road, Stacy and I are finally home. A double round of D&D in a Castle in Newcastle and then the Thought Bubble comic festival in Harrogate was one heck of a marathon. I had a wonderful time, but I’m also worn out and need some serious downtime to reorganize and recharge.

Last November when I completed my first D&D in a Castle DMing adventure, I mentioned that I wasn’t sure if I would go back or not. It was an incredibly intense experience, 26 hours of gaming over 4 days plus being “on” even when you’re not running an adventure, and with my current workload and obligations I honestly didn’t know if I could carve out the time to do it again. I also feared that part of the joy might have come from the “newness” of it all and that if I did it again it wouldn’t have the same impact.

Stacy knew I was going to return to the castle before I did. Every time my friends or colleagues asked about how it went and I started regaling them with stories about the amazing people and adventure I ran she could see that it sparked something special in me.

So, wanting to see if that gaming magic was repeatable and also wanting to intensely playtest a new adventure I was cooking up, I signed up for two campaigns in a row – two weeks at the castle with two different groups going through the same adventure…well, “same” in the sense that major set pieces and enemies were reused, but a big part of the adventure was woven through character backstories given to me by the players, so each one ended up having around 30-40% different material and, even when something similar happened, the motivation behind it was quite different.

I’m happy to report that D&D in a Castle once again delivered the goods. Two very different groups, each with their own approach, but both were there to game up a storm and we had a blast!

Moments before Round 2 introductions, the Dungeon Masters gather.

The first group of six players skewed older, with most of them having started D&D with first edition the same way I did. They were, in the best way possible, “old school” gamers who wanted to dungeon delve and kick ass, laughing out of game even while their characters were enduring harrowing experiences in game. It reminded me a lot of gaming in high school, but with better focus and decidedly higher production values at the table. Friendships formed fast and everyone seemed comfortable right from the start. The one younger player in this group (who received this vacation as a high school graduation gift from his parents and came on his own) was ‘adopted’ by the whole crew and they made sure his experience was so fun that he ended up staying on for a second round at a different table.

Round 1 Group: Roark, Erik, Clint, Kevin, Chris #1, and Chris #2.

The second group of six had a decisive split – three players who skewed toward strategic play and three who were there to role-play scenes to the hilt. One of them had barely ever played any TTRPGs at all but had been at the castle last year, saw how much fun her husband had and wanted to be part of it this time. Two of the players were last minute additions when another Dungeon Master had to bow out, and thankfully they were solid additions to the team dynamic.

Round 2 Group: Dan, Roger, Kerry, Nina, Ashley, and James.

The adventure I put together, called Darklords’ Gambit, took place in the Ravenloft campaign setting. I kit-bashed some enemies, NPCs, items and locations from old sourcebooks and modules (while avoiding anything from Curse of Strahd, the most famous adventure in the setting) but made a new core plot that was all its own so players wouldn’t be able to guess what was coming next, even if they recognized some of the classic material.

Running the same adventure back-to-back meant I could immediately learn what worked (or didn’t) with the first group and lean into the strengths of it while also trying different beats and encounters. Finishing both playthroughs, I now have a solid adventure to use in the future if I ever want to run it again.

Last time I wrote about D&D in a Castle, I mentioned the concept of “emergent storytelling”, the unexpected narrative that forms through character choice alongside the randomness of dice rolls and I was able to test out ideas around promoting that again here in a much more deliberate way. Each character received a Tarokka card (the Ravenloft version of a tarot deck) and a few lines of horoscope-like verse I custom wrote based on their backstory that they received early in the adventure. Some of them immediately leaned into the ’prophecy’ they were given while others railed against it with all their might – either way, it helped drive storytelling at the table and kept them motivated even as they worked to unravel the overall mystery of the adventure.

Sneak peek at a couple Tarokka cards and poetic bits of prophecy.

Although I planned out quite a bit, I wasn’t afraid to improv as well. Some enemies became unexpected allies, some throwaway NPCs became important fixtures in the adventure, and many moments became surprisingly poignant based on a particularly strong or weak dice roll at the ‘right’ time. Eight hours of gaming per day is an intense narrative exercise that kept me on my toes, problem solving in real time while trying not to let players see too much of the duct tape and happy accidents that held it all together.

Last year I played a one-off game with Jason Azevedo and was impressed with the elaborate soundscapes he used to pull players into his game, but worried that setting up something similar would take a ridiculous amount of time and require me to act like a “DM DJ” at the table, constantly cueing up sound effects and music instead of paying attention to the game itself. Jason showed me how to use Syrinscape, an RPG-specific sound application, to build simple atmospheric sound loops I could tee up and fade between without needing a lot of babysitting. It’s not the kind of thing I would have thought to do for a home game, but the deluxe castle environment pushed me to work with it and I’m really happy I did. I don’t think I’ll ever go whole hog with specific battle/creature sounds and spell sound effects, but even just atmospheric sound running in the background helped to set scenes and make it clear to players that we were diving back into the game after each break.

Some of my Syrinscape Custom Moods.

Being way more comfortable with the staff, location and overall format and heading to the castle before Thought Bubble meant I was way less stressed than last year (when I did MCM Expo London and multiple comic shop signings before slamming into Castle Days) and better able to appreciate how amazing everyone on the Castle team really is. There were eleven Dungeon Masters on hand each round with six players at their table, plus support staff and the actual castle-hotel staff as well – almost a hundred people in total (along with Poppet, the Castle Cat) all working and playing together. From the outside it might seem a bit outrageous but when you’re in the thick of it, the event is impressively all-encompassing and I can see why around a third of the players attending are repeat customers.

Stacy and I had a few nights in the Queen Anne Suite, which was pretty posh.

I didn’t want to commit myself to any 2026 Castle dates until I finished this experiment and that may mean I miss out entirely next year. The castle team has booked dates further out than before and most of their Fall 2026 calendar is already locked in, but with a bit of luck I’ll be back for another campaign at some point and, when I do, I’ll let all of you here know about it.

Reversing the order of operations this year by going to a comic event after a double dose of castle time meant that I arrived in Harrogate pretty wiped out, energy-wise. Thought Bubble was a great time and I got to meet a ton of UK friends and fans, but there were times when I thought I was going to fall asleep at the table as my energy level crashed. By Sunday night and festival wrap up, Stacy and I had dinner with old friends and then crawled into bed at the hotel, barely able to keep our eyes open until 9pm.

Thought Bubble’s Redshirt Hall.

That said, I signed a lot of comics over those two days and had wonderful conversations with established pros and young creators alike. Like TCAF, Thought Bubble is comics and creator-centric and that meant books and art were at the forefront of every interaction. It’s obvious why so many UK creators say it’s their favorite show of the year.

After Thought Bubble, Stacy and I took a train to London. Despite our overall exhaustion, we managed to see some engaging exhibits at the British Museum and had a couple good meals before heading to Heathrow airport and making the trek home.

Finally back in my studio, I have a ton of catching up to do but thankfully I don’t have any more trips planned for 2025. I burned hard attending so many events this year and have enjoyed almost all of them, but next year I need to be more careful about how filled up my calendar gets.


A Little Milestone

Epic artwork from line artist Fernando Dagnino and colorist Diego Rodriguez.

While we were on our whirlwind UK adventures, Conan the Barbarian #26 arrived in comic shops and the response to the first part of The Conquering Crown has been amazing. Between rounds of D&D in a Castle I visited with Conan artist Doug Braithwaite and at Thought Bubble Doug, letterer Richard Starkings and I had a wonderful breakfast meet up. I know I keep saying it, but everyone involved is so proud of the work and motivated to deliver their best and it really does show through when we meet in person.

Issue 26 is also a little milestone for me. When I was writing Conan the Barbarian at Marvel my run ended at issue 25, so it feels extra-good to push past that barrier and keep sprinting onward, month after month. This is the kind of long run I’ve always wanted to create in comics and, despite the intensity of the monthly deadlines, I enjoy the process and the momentum. I know at some point it will come to an end, but for now it feels good to collaborate with such an incredible team and have it recognized by both readers and retailers.

Breakfast before Thought Bubble Day 2, with Richard Starkings and Doug Braithwaite.


Current + Upcoming Releases

  • Conan the Barbarian vol.1-3 Slipcase Set – released Oct 7.
  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – released Oct 21.
  • Conan: Scourge of the Serpent #2 – released Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – released Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – released Nov 4.
  • Conan the Barbarian #26 – released Nov 12.
  • Conan: Scourge of the Serpent #3 – releases Nov 26.
  • Conan the Barbarian #27 – releases Dec 10.
  • Conan: Scourge of the Serpent #4 – releases Dec 31.

  • Upcoming Appearances

    My convention dates for early 2026 will be announced soon, but for this week I’m thankfully leaving this section empty. 😉


    Other Links

    • The Writer Beware blog has a solid overview of the AI-generated spam emails being blasted out to authors, a series of phishing scams that claim they can point thousands of readers toward their titles. I get loads of these plaguing my inbox nowadays and they’re incredibly frustrating.

    • The Steve Jackson Games reprint of the original Fighting Fantasy gamebooks did really well, so now they’re gearing up for the second set in the series.

    • A conversation about old video games from my youth prompted me to look up a video of BARBARIAN from 1987. My brother and I had this game on our Commodore 64 and played the heck out of it. Imagine if I could have told young Zub what a barbaric future he had in store.
    Jim

    Zub at Thought Bubble 2025!

    It’s my first time attending THOUGHT BUBBLE, an independant comic festival in Harrogate, England on November 15-16, 2025. I’m really excited to be there and will be set up at

    Redshirt Hall TABLE E-24

    In addition to signing and sketching while I’m at my table, I’m also participating in the Artist Portfolio reviews happening from 11:00am to 2:00pm on Saturday. Like everyone participating, my time will be within that three hour block, but isn’t publicized ahead of time.

    Zubby Newsletter #133: Hail To The King

    Conan the Barbarian #28 cover art by Gerardo Zaffino.

    This week sees the release of CONAN: SCOURGE OF THE SERPENT #2, as Set’s grand plan coils its way across time (and I would post some interior art here, but almost every page is a story spoiler), but there’s also a lot to talk about in the flagship monthly series as we charge forth into year three.

    CONAN THE BARBARIAN #26-28, arriving in stores from November 2025 to January 2026, is our seventh story arc and it’s called “The Conquering Crown”. These issues will show how our legendary Cimmerian earns the crown of Aquilonia and how it changes him forever. It’s a wartorn epic with clashing kingdoms, political intrigue, and armed conflict on a scale we haven’t shown in the series before, like Conan the Barbarian by way of Prince Valiant, and artist Fernando Dagnino and colorist Diego Rodriguez have gone above and beyond the call of duty illustrating it all.

    Conan the Barbarian #26 interior art by Fernando Dagnino, colors by Diego Rodriguez.

    If you thought we would rest on our laurels after our big celebratory issue #25, you were wrong. 🙂

    A few fans have asked me why the Titan series jumps around the timeline instead of starting at the beginning of Conan’s journies and moving forward from there. Both Marvel and Dark Horse took a chronological approach (with occassional mini-series or specials that popped out of sequence), so I felt like that had been done before and done well. Our approach is more like the original Conan prose stories in Weird Tales magazine, with stories instead arriving in dramatic order.

    Readers get information they need when they need it as we move back and forth through the Cimmerian’s legendary life. The team and I keep track of the timeline, locations and sequence of events, you just need to settle in and enjoy each tale as it unfolds across the Hyborian Age. Each story arc is its own entertaining adventure that also adds to a broader tapestry we’re slowly weaving. The more you read, the more you’ll see how it all fits together, thematically and symbolically. It’s a fun challenge for me and keeps each arc fresh for our whole creative team.


    Comicon Talks Young Adventurer’s

    Stacy, Andrew, and I spoke to Anton at Comicon.com all about the D&D Young Adventurer’s series and the upcoming Warriors & Wizards Compendium that arrives in stores on November 4th. It’s an inspiring and enjoyable chat as we talk about what makes tabletop gaming so special and how it brings people together and ignites their creativity.


    Conan Panel from Dragon Con 2025

    At Dragon Con I was on a spotlight panel called Conan the Barbarian Conquers Comics hosted by moderator David Sherman that Sean Korsgaard filmed in August and uploaded last week. The audio has some echo but there is a lot of info covered here, so if needed you can use the captions to follow along.


    Howard House Update

    In my previous newsletter, I mentioned the crowdfunding effort to repair the Robert E. Howard House in Crossplains, Texas, and the REH Foundation has a new video discussing how the damage was discovered and what needs to be done next, with Jeff Shanks, Paul Herman, and John Bullard.


    Current + Upcoming Releases

  • Conan: Scourge of the Serpent #1 – released Sept 24.
  • Predator: Black, White & Blood #3 – released Sept 24.
  • Conan the Barbarian vol.1-3 Slipcase Set – released Oct 7.
  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – released Oct 21.
  • Conan: Scourge of the Serpent #2 – releases Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – releases Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – releases Nov 4.
  • Conan the Barbarian #26 – releases Nov 12.
  • Conan: Scourge of the Serpent #3 – releases Nov 26.
  • Conan the Barbarian #27 – releases Dec 10.
  • Conan: Scourge of the Serpent #4 – releases Dec 31.

  • Upcoming Appearances

    My event schedule is finally slowing down as we move closer to the end of 2025. Stacy and I fly to the UK later this week for our last trip of the year.

    Nov 3-14, 2025 D&D in a Castle Newcastle, UK
    Nov 15-16, 2025 Thought Bubble Harrogate, UK


    Other Links

    • Comic artist Steve Lieber has a list of Tips for Non-Artists on Writing Your First Comic that is well worth checking out. You can also see Steve’s comic art portfolio critique list in one of my earlier newsletters as well.

    Sean Illing interviews Cory Doctorow to talk about key moments in “Enshittification”, the way platforms corner key markets and then steadily become worse for its customer base once there are no other viable options.

    Seth Skorkowsky has a recent video about “Closed VS Open Roleplay” in tabletop gaming, with some good analysis and advice on how to make sure cool character elements find their way into game sessions.

    This interview with professional gamer/Dungeon Master Brennan Lee Mulligan shows how thoughtful and appreciative he is while riding out a surge of popularity. Three years ago I had the chance to play with Brennan during a charity stream, along with a slew of other incredible gamers who you will probably recognize if you’re into online TTRPG shows, (PART 1 and PART 2) and was blown away by how great he was, both in character and out.
    Jim

    Zubby Newsletter #132: Hole Lotta Gamin’

    Dice o’ plenty at Gamehole.

    Gamehole XII was an amazing tabletop convention cram-packed with good gaming and great friends. My only regret was that I wish it hadn’t kicked in right after New York Comic Con because I started things off already half-exhausted and the con crud I fought off ended up taking root in Stacy as we arrived in Madison, Wisconsin, knocking her flat for half the trip. Thankfully, she bravely powered through and ran her scheduled game on Saturday.

    Even with those setbacks, it was a really good time. The games Stacy and I ran (Stacy with a new D&D adventure she created, and me with Shadowdark and Conan: The Hyborian Age scenarios) went really well and social time with some of my favorite people in tabletop gaming recharged my creative batteries even while we ran down our stamina with late night stories and celebratory libations.

    Running games for strangers at conventions is an enjoyable challenge. In 2-3 hours we super charge a bond at the table, coming together to see how narrative choices and die rolls play out and make memories. Even when things go “all wrong” and a group ends up doomed, it can create unexpected comradery and, in fact, some of my favorite game sessions are ones where things go off the rails. It’s better to have a memorable gaming session than one that feels too straight forward without any surprises.

    A few quick highlights from the weekend:
    • Seeing Ben from Questing Beast on the showfloor, losing him in the crowd before I could tell him I liked his YouTube channel, then heading to my first game session and seeing him already there signed up to play my adventure.

    • A player in my second Crucible game failing almost every single roll of the session, taking his Cleric through a tragi-comedy crisis of faith none of us could have foreseen.

    Michaël Croitō Ryū running a first edition Legends of the Five Ring scenario for a few of us after hours. My young Crab Clan warrior, dubbed the “Crab Rocket” by end of the session, brought a bit of chaos to the proceedings.

    • Running my Conan game in the New Holland building, which heated up a lot in the midday sun – “As you traverse the desert, the sun looms large and its heat is stiffling and oppressive…which I’m sure all of us can empathize with right about now.”

    • Late night chatter with Luke Gygax about the nature of the business and how thankful we are for all these opportunities while Once in a Lifetime by the Talking Heads played in the background – “Well, how did I get here?” indeed.

    Now that Stacy and I are home, we need to rest up while hitting our next slate of writing deadlines before our big UK trip for D&D in a Castle and then Thought Bubble takes us to the well-earned finish line of Convention Season 2025. Wish us luck!


    The Robert E. Howard Museum Needs Your Help


    After over 110 years, the home of Robert E. Howard requires serious repairs: its foundation and piers are rotting and collapsing, there is termite damage to a large section of an outside wall, and many of the floors are starting to buckle and drop. While the hard-working folks of Project Pride in Cross Plains have restored and cared for the house since acquiring it back in the 1980s, their small volunteer army cannot address the extensive repairs that are needed. Professional restoration is required for this 100+ year old home on the National Historical Register, and it is needed now, before damage gets worse.

    If REH’s work has left an impact on you over the decades, please consider donating to the cause-

    You can help by heading HERE to the official website and making a donation.


    Current + Upcoming Releases

  • Conan: Scourge of the Serpent #1 – released Sept 24.
  • Predator: Black, White & Blood #3 – released Sept 24.
  • Conan the Barbarian vol.1-3 Slipcase Set – released Oct 7.
  • Conan the Barbarian #25 – released Oct 8.
  • Conan the Barbarian vol. 1: Bound in Black Stone Deluxe HC – releases Oct 21.
  • Conan: Scourge of the Serpent #2 – releases Oct 29.
  • D&D Young Adventurer’s: The Warriors & Wizards Compendium – releases Nov 4.
  • Stranger Things-Dungeons & Dragons: Tales from the Table – releases Nov 4.
  • Conan the Barbarian #26 – releases Nov 12.
  • Conan: Scourge of the Serpent #3 – releases Nov 26.
  • Conan the Barbarian #27 – releases Dec 10.
  • Conan: Scourge of the Serpent #4 – releases Dec 31.

  • Upcoming Appearances

    My event schedule is finally slowing down as we move closer to the end of the year.

    Nov 3-14, 2025 D&D in a Castle Newcastle, UK
    Nov 15-16, 2025 Thought Bubble Harrogate, UK


    Other Links

    • Game streamer and journalist Rob Weiland passed away just before Gamehole and there’s a fundraiser underway to help his family cover upcoming expenses. Please contribute if you can.

    Near Mint Condition has an extensive rundown of the Conan the Barbarian: Bound in Black Stone Deluxe hardcover that arrives in stores this week!

    Jim

    Zub at New York Comic Con 2025

    The biggest pop culture event of the Fall is New York Comic Con and I will be there from Thursday through Saturday (no Sunday), set up with the Comic Sketch Art team, at

    ARTIST ALLEY TABLE I-34

    Conan the Barbarian #25, our oversized anniversary issue, arrives this week as well and Comic Sketch Art will have a convention-exclusive cover available illustrated by Alfredo Cardona:

    Here’s my schedule during show hours:

    THURSDAY, OCT 9, 2025
    11:00am-2:15pm – Signing – Artist Alley I-34
    2:30pm-3:15pm – Random House Signing – Booth 3021 Free copies of D&D Young Adventurer’s Guide: Artificers & Alchemy while supplies last.
    5:00pm-8:00pm – Signing – Artist Alley I-34
    8:15pm-9:45pm – Penguin Random House Murder Mystery Party – Room 1C03 An ’80s-themed evening, hosted by PRH, where attendees receive roles and must work together to uncover the true murderer. Authors in attendance will assist throughout the event, be clue holders, and maybe even be the murderer themselves! Each attendee will get a free book from one of our participating authors and have a chance to get the book signed during the event.

    FRIDAY, OCT 10, 2025
    10:00am-12:00pm – Signing – Artist Alley I-34
    3:00pm-7:00pm – Signing – Artist Alley I-34

    SATURDAY, OCT 11, 2025
    11:00am-2:00pm – Signing – Artist Alley I-34
    4:00pm-6:00pm – Signing – Artist Alley I-34

    SUNDAY, OCT 12, 2025
    Not at the show on Sunday!