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D&D Live 2020 Comic Showcase Panel

Yesterday on D&D Live we announced Stranger Things and Dungeons & Dragons, a new 4-issue mini-series! Here’s the comic showcase panel where we made the announcement along with artwork and insights into At the Spine of the World, the new D&D comic mini-series set in Icewind Dale. Check it out!

CBR’s 10 Best Comic Books & Graphic Novels Any D&D Player Should Read

Over on CBR, Sid Natividad put together a list of “10 Best Comic Books & Graphic Novels Any D&D Player Should Read” and I’m happy to see four of my comics made the list.

In the long run my hope is one day to see a list of “10 Best Fantasy Comics Written by Jim Zub” because there will be so many to choose from. 🙂

D&D: Infernal Tides #3 Reviews

Comics For Sinners: “This comic book keeps delivering. Good story. Great art. Endings that keep you yearning for more.”

Fanboy Factor: “It’s richly complex, vastly full of characters and dramatic tension, battles that seem unwinnable, and good versus the evil.”

Screen Rant: “…exquisite imagery and precise linework that conveys both the magnitude and scale of Avernus and the claustrophobic intimacy of a vicious street brawl with the legions of Hell.”

Sequential Planet: “It’s a fun adventure that has tons to love and a wonderful start to the return of comic books”

D&D Fantasy Draft on the Heroes World Podcast

I was one of the guests on the Heroes World Podcast, participating in a unique episode – a D&D Fantasy Draft where we picked an imaginary gaming group from a list of 50 celebrities who have spoken about their love of Dungeons & Dragons.

Who ends up on each team?
Who will be the Dungeon Master?
What edition and setting do we play?

Watch and you’ll find out!

Screen Rant Talks D&D: Infernal Tides

SJ Twining from Screen Rant chatted with me about my ties to Dungeons & Dragons and all the fun Max Dunbar and I have had working on Infernal Tides, the latest D&D comic mini-series. Check it out!

D&D: Infernal Tides #3 Reviews

ComicBook.com: 10/10 “The real highlight of this issue is Max Dunbar’s art, who does an amazing job bringing one of the Forgotten Realms’ critical historical moments to life. Dunbar is a fantastic artist, and his work really shines this issue.”

Comics For Sinners: “Infernal Tides is how D&D or any sword & sorcery comic book should be drawn.”

Quentin’s Enginewerks: “It’s been an entertaining read that I think the kids can enjoy. The artwork is very good.”

Reading With a Flight Ring: “This is as good if not better than a majority of the super-hero team books on stands today”

Sequential Planet: 8.3/10 “Dunbar has been drawing these characters long enough that he obviously knows them in all their fury and tenderness. He’s not only consistent with character design but also with sprawling landscapes, cityscapes, and contained locations.”

Super Hero Speak: 9/10 “The artwork is very clean and colorful. The images have some pop and the characters are detailed. The creatures look very cool as well. “

D&D: Infernal Tides #1 Reviews

Bravo, Bard: “a delightful adventure that pulls a lot from its inspiration without feeling like a rehash of it. With fantastic art and clever writing, this comic will please not only D&D fans, but fans of good stories in general.”

Comic Book.com: 10/10 “While Zub and Dunbar are a fantastic pairing in any circumstance, Infernal Tides feels like their strongest work to date. Dunbar’s art is absolutely phenomenal and Zub integrates elements from Descent Into Avernus effortlessly without making it feel like a rehash of the adventure.”

Comic Book University: “I think that we’re in good hands with these books.”

Here Be Wonder: 10/10 “Jim Zub and Max Dunbar have kicked off an amazing new chapter of the D&D comic and I am loving it.”

The Pullbox: 10/10 “Adventure and intrigue abound, expertly seasoned with just the right dose of humor…Layered and well-paced, we get glimpses of the horror to come and just enough information to leave us tantalized for more”

Multiversity: 8.6/10 “A fiend-fighting fun time in Baldur’s Gate, bringing the beloved band of brave heroes back to battle the forces of badness. Everyone working on this comic must have rolled a Natural 20, because it’s a critical hit.”

Reading With a Flight Ring: “The linework is exquisitely laid down and the varying weights being utilized really bring about some of the best attention to detail that you’ll see. Max and Sebastian are able to bring this to life with such awe and wonder that even the tiniest of details are displayed.”

The Gallant Goblin: “The comic is beautifully illustrated and fast-paced. The fight scenes are a delight for any D&D player as you get to see spells and class abilities come to life on the page.”

D&D Young Adventurers Guide: Wizards & Spells – Preview!

Wizards & Spells, the fourth D&D Young Adventurer’s Guide, arrives in bookstores on March 10th.

In this guide you’ll find:
• Profiles for six magic-wielding character classes.
• Six magic-wielding legendary heroes.
• 40 spell spotlight listings.
• 40 magic item spotlight listings.
• 70 brand new illustrations!

Here are preview pages to show you some of the great content inside, perfect for new players or young readers:

Magic-Wielding Character Classes:

Wizard:

Types of Magic:

First Level Spells – Cure Wounds and Disguise Self:

Legendary Item – Wand of Wonder:

More information on the D&D Young Adventurer’s Guides can be found right HERE.


D&D Young Adventurer’s Guide 4
Wizards & Spells

This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game’s essential magical characters, this book shines a spotlight on the mystical side of D&D.
PRE-ORDER
Amazon
Barnes & Noble
Books-A-Million
Chapters-Indigo
Hudson Books
Indiebound
Powell’s

D&D VS Rick and Morty: The RPG Adventure Reviews

Bravo, Bard: “There is plenty here to please any fan of the show, and does well to highlight what makes the show loved by many. As an introductory product it works well; new players will be able to run this adventure with minimal effort, allowing them to focus on the fun new experience it brings. “

ComicBook.com: “Dungeons & Dragons vs. Rick and Morty is a hoot, and I’d be willing to play again in a heartbeat. Anyone looking to spice things up at the gaming table would do well to seriously consider it.”

Dice Monkey: ” There’s also just a lot of really weird stuff going on there. For myself, I would probably throw one or two of these rooms into a mad scientist dungeon, or use it as a bizarre level of the Dungeon of the Mad Mage.”

Dungeons & Donuts: “It’s a suitably meta and sci-fi twist on a D&D adventure that’s sure to please die-hard fans of the show most of all.”

EN World: “The Rulebook also does an excellent job of explaining how a role-playing game works, better than most. Ignore some of Rick’s ravings about power, and it has solid DMing advice.”

Gamespot: “This set gives you the tools to start playing in a simplified format before you dive into a major campaign–because D&D has a huge learning curve, this is a nice way to dip your feet into the water.”

Gaming Gang: 8/10 “Dungeons & Dragons Vs Rick and Morty will sure to please those who dig the Adult Swim show and are looking to give D&D a try. The included adventure is intersting, if a bit lightweight, and contains plenty of nods to the animated series.”

Geek Dad: ” I think the theme and execution of the Dungeons & Dragons vs Rick and Morty set are exquisite. The set stays true to the themes, humor, and characters of the show, highlighting some of the most meme-worthy moments in the show’s history. While I wouldn’t play this set with kids under 16, I think it’s a roaring good time to play with adults.”

Geek Tyrant: “If you enjoy Rick and Morty and want to try D&D, or you want to try to get your friends into D&D, D&D vs Rick and Morty is a great tool to help with that. Heck, even if you already play and like Rick and Morty, this would be a fantastic dungeon crawl to run and I’m sure you and your friends would never forget.”

Geek Wire: “The Lost Dungeon of Rickedness is an adventure made just like Gygax used to do it, with constant action, harsh punishments for stupidity, rewards for creative problem-solving, and most crucially, no rhyme or reason to it at all.”

IGN: “it’s clear that the team behind this crossover is incredibly invested in striking a great balance between paying homage to and reverently adapting the source material while also making the adventure accessible to new players”

io9: “it was great to take a break from the norm and embrace the silly, stupid fun of Dungeons & Dragons. In the world of Rick and Morty, anything is possible…everything is encouraging.”

The Gamer: “DMs will be easily able to bring out the more bizarre, Rick-infused properties of the dungeon to get genuine laughs and gasps from players. In some ways, the dungeons is designed to prey upon the expectations of veteran adventurers.”

Nerdvana: “In true Rick and Morty fashion, both the rulebook and adventure encourage you to throw out the material presented when convenient or necessary, making it your own in an appropriately subversive Rickth Edition.”

Tribality: “I think it would be a ton of fun to run for players looking for a silly dungeon, especially as a break from a serious campaign. If you are a fan of the show or comic and want to run a Rick & Morty mini-campaign, then this box set is worth the price.”

D&D Young Adventurer’s on Forbes

Rob Wieland has put together a nice write-up on The D&D Young Adventurer’s Guides and praises the way the series brings new players into the gaming hobby.

“Here’s a big secret; these books are also great for new adult players. Taking in all the lore and the rules of Dungeons & Dragons all at once can be intimidating for people new to the game. By breaking that info into small, digest sized books, having these at the table full of new players keeps them engaged while making characters.”