Author Archives: Jim Zub - Page 5

Newsarama Interview About Cyclops in Champions #5

I spoke to George Marston at Newsarama about Cyclops guest-starring in Champions #5, arriving in May. Read on to find out a bit more about the emotional reunion between Scott and the Champs!

CHAMPIONS #5 Advance Solicits

Arriving in May…

story JIM ZUB
– The War of the Realms rages across Midgard, bringing together heroes from across the globe to fight for our world against mythic evil.
– In the midst of this chaos, the Champions need…Scott Summers?
– Cyclops reunites with the Champions, all grown up!

Avengers: No Road Home #1 Reviews!

Adventures In Poor Taste: 8.5/10 “It’s hard to read this issue and not marvel and how good of a handle these three writers have on the characters. Hercules is the perfect amount of pompous yet endearing. Rocket Raccoon is the perfect amount of sassy and grumpy. And so on and so forth. Every character that appears sounds like themselves, which should mean a lot to longtime readers.”

All-Comic: 10/10 “Avengers: No Road Home was a pleasure to read. Everything about this book screams epic. The writing team has a formula that continues to knock it out of the park and make this a winning series. The art is simply stunning. This is a must read book!”

Beta Ray Greg: 9/10 “Holy hell. That was vicious. This is going to be an amazing run. The team has come together only to lose a member right off the bat. These writers pull no punches.”

Caped-Joel: 9/10 “This was a really solid premiere issue…Everything that works well in No Surrender works well here, and then some. This book gives the spotlight to some Avengers who rarely ever get it as well as a ton of fan favorites.”

Comic Book Resources: “Avengers: No Road Home #1 is an excellent, accessible debut that promises an epic story driven by more offbeat characters. A streamlined experience in comparison to No Surrender, the issue trims the cast and scope without compromising the stakes.”

Comic “These characters come from such contrasting styles in their own franchises that blending them together could be a challenge, but the three writers do a splendid job of balancing their needs and stories. Everyone gets their own moment and not one character really feels wasted.”

Comic Book University: “This is a great book! You want to start off a limited series right? This is how you do it.”

Comic Hunter: “This is a definite for fans of The Avengers, Marvel, or those who just enjoy a good end of the universe scenario.”

Comic Relief: “All the characters are written great and I’m curious where the story will go.”

Comic-Watch: 8.6/10 “The writing team takes great care in this first issue to ensure that each character stands on their own, with distinct voices and personalities…Avengers: No Road Home #1 is a fascinating start to what could be the surprise hit of the year.”

Comics: The Gathering: 10/10 “This story roars out of the gate with passionate characters, a clear antagonist, and simply gorgeous storytelling in words and art. Time will have to tell how the story ends, but it absolutely could not be off to a better start.”

Comicsverse: 9.8/10 “Avengers: No Road Home #1 is a wonderful book. It proves that the original weekly series wasn’t a fluke. Zub, Ewing, and Waid are a true dream team.”

Detail Comics: “I’m really excited about where Avengers: No Road Home is going to go.”

Do You Even Comic Book?: 9/10 “The pencils of Paco Medina, the inks of Juan Vlasco, and colors of Jesus Aburtov come together to create this modern comic book style which I love so much. The level of details in the pencils mixed with heavy inks made the characters stand out in every scene. “

DVS Gaming: “this comic is over-sized, but fast paced and easy to read. You will not spend any time bogged down in set-up because it picks up speed directly into the central story before the end of the comic.”

Embrace Your Geekness: “The art of Paco Medina is top notch here and the combination of writers on this book are wonderful.”

Fortress Of Solitude: 9/10 “A fantastic start to an action-packed weekly story with all of the hallmarks of a great Avengers book.”

iFanboy: “The choice of Paco Medina really helped with the tone on this. His art feels like a foot in the modern world and a foot in the older history of Marvel Comics. It’s evocative of both and fills the gap nicely.”

Inside Pulse: 8/10 “Solid art and a great line-up through an interesting yarn.”

Joe Ryan Comics: “It’s a great #1. It’s a great set-up…With really classic Marvel storytelling.”

Major Spoilers: 9/10 “Paco Medina really makes the issue work, delivering on quiet moments of conversation in diners as well as massive battle sequences and Voyager’s dramatic teleportation effects.”

Monkeys Fighting Robots: 8/10 “Artist Paco Medina is the glue that holds these three mighty writers together. Medina does a fantastic job making this read as a coherent story, rather than a mess with too many cooks in the kitchen.”

Nerdy Legion: 8/10 “The team is very cool and they’re not a typical Avengers line-up, which is why it works very well. Hercules is hilarious!”

Newsarama: 9/10 “No Road Home certainly has the talent, the cast, and the potential to succeed, topped off with a high fantasy hook that is tailor made for serialization. Eyes front, True Believer, because Avengers: No Road Home #1 is Marvel Comics in their purest form.”

Sequential Planet: 7.8/10 “If you’re an Avengers fan, you should read this. Even if you’re not, you should still read this.”

Talking Comic Books: “an incredible creative team and an engaging first issue that draws the reader in and makes you anticipate next week’s issue”

The Beat: “Medina also does a good job keeping the action fluid and smooth when the different heroes start to coalesce and bleed into each other’s storylines. We also get a chance to see the gods of Olympus depicted by Medina, who does an excellent job designing and crafting the visual direction for the characters.”

This Week In Comics: “That’s what’s so fun about the book, we get a chance to read about characters that don’t have a huge spotlight, and explore their development. The writers know what they are doing, and the combination of these characters are being put together for a reason.”

Uncanny Nerdverse: 8.5/10 “The pacing is perfect. If you read every issue in a row you’d never know if a different writer is writing the different characters. It just reads like it’s one writer all the way through. It’s a great combination.”

CHAMPIONS #2 Reviews

Black Nerd Problems: 8.5/10 “This is a heavy issue for the Champions. Zub is aiming to test the team in a new way by giving them impossible choices and forcing them to experience new dangers.”

Caped-Joel: 8.5/10 “Jim Zub really throws down the gauntlet this issue and says that he is not playing around. This may be a team of young heroes, but these are not kid problems.”

Comic Frontline: 9/10 “Jim Zub is killing it! I love the Champions ever since he took over and this is a perfect example of why. The emotional depth and intensity in this issue are palpable.”

Comic Watch: 8/10 “This is quickly becoming one of Marvel’s must-read books.” 10/10 “Champions is a nearly perfect team-up comic. There. I said it. This issue (and so far, this entire run) takes things so far beyond the plights of a teenage adventure. There are real stakes, and the decisions of these young people have real consequences.”

Fanfest: “Zub is holding no punches and presenting some major elements that will shake this group to the core.”

Geeked Out Nation: 9/10 “Jim Zub really knows how to pull the rug from under your feet. This is the second issue of Champions he has written where for me he hits all the right notes with real world situations for a hero. Champions #2 showed us exactly what consequences you can face when a young hero taking on the world.”

Henchmen-4-Hire: “This was a solid issue that ups the stakes for what’s to come, putting a lot of pressure on the core of the Champions team, especially since only two of them know what’s happened. “

Newsarama: 9/10 “If this isn’t the most intriguing Big Two book of the week, I’m not sure what is.”

Rick and Morty VS D&D #4 Reviews 10/10 “surpasses expectations, becoming not just a fun crossover but also an excellent adventure, a retrospective on D&D’s history, and a treatise on why we game at all.”

Geeks Worldwide: 9/10 “This was a great issue/ storyline. It was interesting to see the characters in new lights. “

Multiversity Comics: 8.5/10 “an enjoyable trip through the history of the game, overflowing with nods and references both new and old players will appreciate. It’s a great read whether you’re a fan of the show, the game, or both.”

Outright Geekery: 8.6/10 “Troy Little’s pencils and Leonardo Ito’s colors were without flaw. It’s almost as if the original R&M art team did this. They knew when to go bright and vibrant, and they knew when to cool the colors down to set the proper tone for each panel.”

I’m Co-Writing IRON MAN!

Came through the door and saw a bunch of messages congratulating me, so I guess the news is out–

I’m pitching in on IRON MAN starting with issue #9!

Dan Slott has phenomenal plans for Tony and company.
Valerio Schiti and Edgar Delgado are a powerhouse art team.
I can’t wait for all of you to see this issue (and what comes next) because it is top notch!
Big thanks to Tom Brevoort for bringing me on board Stark Unlimited. 🙂

Here’s the first solicit:

(W) Dan Slott, Jim Zub
(A) Valerio Schiti
(CA) Alexander Lozano

• Who controls the eScape? Who controls the real world? And who is in control of Iron Man?
• The answer to at least one of these questions is the Controller.
• The answer to the others might surprise you.
• It’s an all-out battle on multiple fronts with reality, the cyberscape and the heart, mind and soul of Tony Stark at stake!
Rated T+In Shops: Mar 13, 2019
Final Orders Due: Feb 18, 2019
SRP: $3.99

CHAMPIONS #3 International Woman’s Day Variant Cover

New York, NY—January 31, 2019—In celebration of International Women’s Day this March, Marvel is excited to show off a brand-new variant cover for CHAMPIONS #3 showcasing leading ladies Ms. Marvel, Viv Vision, Ironheart, Snowguard, and Wasp – as well as the legacy of Captain Marvel – illustrated by superstar artist Elsa Charretier and colorist Sarah Stern!

Best known for her work on 2017’s critically acclaimed THE UNSTOPPABLE WASP, Charretier’s art has appeared in series such as The Unbelievable Gwenpool and Patsy Walker, A.K.A. Hellcat! while Sarah Stern’s brilliant colors have been dazzling the industry in books such as Oni Press’s Rick and Morty and IDW’s Jem and the Holograms: Infinite.

Don’t miss your chance to pick up this stunning new variant cover in local comic shops on March 6th, just ahead of this year’s International Women’s Day!


Written by JIM ZUB
International Women’s Day variant cover by ELSA CHARRETIER and SARAH STERN (DEC188992)

To find a comic shop near you, visit

Marvel Zub Comics Arriving April 2019

Team Hulk vs. Nyx, Queen of Night! Team Herc vs. Oizys, Creature of Misery! One Avenger faces the supreme test – and one Avenger falls!
32 PGS./Rated T+ …$3.99

On Euphoria, the Wishing World, the Avengers come face-to-face with
their own desires…as Nyx finds the path to the ultimate power!
32 PGS./Rated T+ …$3.99

The extra-sized finale! Can anything stop Nyx from remaking the cosmos in her image? And will an Avenger die in the attempt?
40 PGS./Rated T+ …$4.99

• Miles Morales…what have you done?
• The Champions reach a crossroads as dark forces lay their claim.
32 PGS./Rated T+ …$3.99

Tutorial: 50 More Frequently Asked Questions

With my current work schedule it’s been difficult to put together the kind of tutorial articles. Even still, I try to keep up with questions from aspiring creators on my Tumblr page. If you’re not following me there you might have missed some interesting information or helpful advice.

Here’s a second hub (here’s the first one with 50+ questions answered) where I’ll paraphrase the best questions I’ve received about work-for-hire/writing for Marvel and point you toward my answers:


Q: Once you’re a writer for Marvel/DC, how does it work? Are you just waiting to be assigned projects?

Q: How do you submit an original/creator-owned concept to Marvel/DC?

Q: How do you get started on making comics?

Q: How do I sell my story ideas to Marvel/DC?

Q: How do you pitch a mini-series instead of an ongoing series?

Q: How do people from foreign countries submit their work to Marvel/DC?

Q: What does a story pitch look like for Marvel/DC?

Q: How do you complete a draft and revise it?

Q: How do I send a message to a Marvel editor?

Q: Is it okay to pitch several publishers the same project at the same time?

Q: How do you negotiate your contract with an editor?

Q: How do you balance the amount of words with the art when scripting?


Q: Do you write full script or “Marvel Style”?

Q: How do you plan out your work on a monthly comic series and stay organized?

Q: How much of the story do you share with the artists you work with?

Q: How much visual reference do you send to the artist?

Q: How much input does the artist get on the story you’re working on?

Q: Now that you’re a regular Marvel writer, do you still have to “pitch” your future stories? Are there any restrictions?

Q: How do you do research and prepare for writing work-for-hire characters?

Q: Do you ever have story ideas rejected by your editor? If so, what do you do?

Q: When you write the comic script, do you have a clear vision of how it looks in your head?

Q: How far ahead do you plan your stories?

Q: How do writers at Marvel/DC decide when a character will age?

Q: How does it work when a character’s costume changes? Who decides on that?

Q: Do you decide the sexuality of characters you write for Marvel/DC?

Q: How do you feel about killing characters at Marvel/DC?

Q: How does it work when you create a new character for Marvel/DC?

Q: If you create a new character for Marvel/DC, can you restrict how they’re used?

Q: Can an editor demand changes be made to a script you write? What happens if you walk away from a project?

Q: Can an editor force a writer to work on something they don’t like?

Q: Do you write descriptions for covers for the monthly series you’re working on?

Q: Do you have to get permission to use characters that guest star in your series?

Q: What changes when you become a Marvel/DC exclusive writer?

Q: How do you negotiate deadlines with your editor/publisher?

Q: What’s more difficult – writing character dynamics or the plot?

Q: How has writing for commercial properties changed the way you write?


Q: How did you get your start working in comics?

Q: How much money do you make writing superheroes? Are you rich?

Q: Do your creator-owned series make money?

Q: What were your catalysts for pursuing storytelling as a career?

Q: Do you think that blocking fans on social media is bad for business?

Q: How do you get motivated to write or draw?

Q: How do you stick with a project once the initial creative burst of ideas has worn off?

Q: How long does it take to write a comic script?

Q: How do smaller publishers stay afloat with such low sales numbers?

Q: Would you be interested in personally mentoring a new young writer?

Q: What do you think of Marvel/DC’s publishing model?

Q: What’s the best way to support my favorite comics?

Q: Is working in comics worth it?

If you found the above Q&A links helpful, feel free to let me know here (or on Twitter), share the post with your friends and consider buying some of my comics to show your support for me answering all these questions instead of doing paying work. 😛

CHAMPIONS #1 Reviews

Adventures In Poor Taste: 8/10 “I liked this issue because it’s taking chances and pushing the team in a new direction. Zub has a clear handle on the characters and Cummings can handle a heavy dose of team action.”

All-Comic: 8/10 “Whilst the entire issue is dedicated to their lives as superheroes, the book contains plenty of tension and drama that fleshes out the characters and instantly reminds audiences why they’re so popular.”

Caped-Joel: 8.5/10 “Champions under Zub may be the modern day equivalent of the classic Teen Titans stories everyone loves and I think this new series here only strengthens that idea. The book is filled with so much positivity and youthful exuberance, something I think is sorely missing from superhero comics these days.” 10/10 “This is Marvels finest team-up book currently in print. Period…Rarely do big groups like this give attention to all of the characters that deserve it, but Zub and his team handle the balance perfectly.”

Comicon: “Champions #1 is a promising and outright endearing new start to Jim Zub’s era on the title. The new members aren’t given that much page space, but they are still introduced in a defined manner while the core members are given some interesting character beats. This one easily earns a recommendation.”

Comic Book University: “Jim Zub is able to bring some hope to the world with these young heroes and there are no better heroes to do that with.”

Comic Frontline: 9/10 “Ever since Jim Zub came on to Champions I have been loving it, and that love continues here. This book is bigger and more ambitious than the previous volume and that makes it all the more appealing.”

Comic-Watch: 8.8/10 “The action scenes are easy to follow and expressive, and Cummings doesn’t resort to a lot of plain white backgrounds the way lesser artists might when faced with so many characters to draw.”

Do You Even Comic Book?: “This book did a really good job of laying out all the characters and laying out all the conflict and delivering an exuberant teen superhero adventure.”

Geeked Out Nation: 8.5/10 “This new era for Champions began giving us the full package. The action delivered was satisfying, our first taste of adventure from them was bold, and the drama was heartbreaking. This iteration of Champions won’t just be about the work they do, it will be testing their fortitude in living up to the name.”

Graphic Policy: 7.75/10 “There’s a great mix of characters, some will be the future of Marvel, and Zub and team set up a series which will be as much action as it will be interpersonal conflict. Plus there’s that ending… “

Institute Of Idle Time: “This first issue is all about setting up the status quo, and, despite a big supporting cast, focusing the spotlight on the aforementioned key characters, with just the right amount of teenage angst to shake up the team dynamic.”

Major Spoilers: 7.7/10 “In short, Champions #1 has a ton of moving parts and story elements that stay mostly balanced, with expressive and attractive art and coloring.”

Monkeys Fighting Robots: 8.8/10 “Zub throws a massive Champions team at you over the course of the issue but perfectly drops the breadcrumbs for the first story arc and future plot lines. To balance a vast roster and tell a coherent story is a significant accomplishment in itself, but what Zub does best is take a swing for the fence when it comes to the mission statement and purpose of the Champions.”

Newsarama: 9/10 “Zub and Cummings do an excellent job juggling the large cast, giving each a distinct look and voice that makes it easy to follow the ever-shifting action of the book.”

On Comics Ground: “Between the growing sense of dread that builds throughout the issue as the Champions seem to be slowly getting at odds with one another, the triumph of the three missions successfully carried out, and Kamala’s engaging and compelling struggles with this new position she finds herself in as the formal leader of the Champions, Jim Zub conveys all of this incredibly effectively.”

Paste Magazine: “Cummings has ample experience depicting teens in a supernatural version of Japan, and his long partnership with Zub bodes well for productive collaborative storytelling under the Marvel umbrella.”

Talking Comic Books: “I thoroughly enjoyed this book. It was the perfect balance of fun and drama, and I can’t wait to see what Jim Zub has in store for these young heroes.”

Times Union Read Pile Reviews: “A great first issue, at a time when it seems some first issues don’t do a good job. I’m definitely getting the next issue, I want to know more about these new young heroes.”