Author Archives: Jim Zub - Page 5

Zub at Vienna Comic Con!

This weekend I’ll be a guest of Vienna Comic Con in Vienna, Austria. I’ll be signing throughout the day on both Saturday and Sunday at the Autographing Comic Artists area. In addition, you’ll be able to see me on the following panel:

Sat, Nov 17 The Art of Writing Superhero Comics – Inside and Outside the Speech Balloons
4:00-4:45pm A Q&A Session with Marvel comic writers Donnie Cates, Jim Zub, and Chris Eliopoulos on our Panel Stage.

Talking About the Legacy of Stan Lee on CBC’s q Radio Show

It was a pleasure being in-studio with CBC’s q radio program this morning chatting with host Tom Power about Stan Lee’s legacy and the way his superhero stories turned the industry on their head. Give it a listen at the link.

CBC’s The National Remembers Stan Lee

I appear briefly in this CBC National report all about Stan Lee and his impact on the comic industry that aired last night:

Stan Lee: 1922-2018

There’s nothing I can say about Stan Lee’s cultural impact that won’t already be said better and more extensively by a thousand people who worked with Stan and knew him well.

All I can talk about is the way his exuberance for what he did inspired me to bust my butt.

Stan’s voice, his cadence, and his infectious barker-style salesmanship is as intrinsic to superhero comics for me as a heroic name, a mask, or a set of super powers. It’s part of the whole package.

Stan’s mannerisms and catchphrases were larger than life and when I was young I was swept up in its spell.

Every time I put myself and my work out there, I’m channeling a bit of Stan Lee.

I know it can be annoying at times, but I can’t help it. That exuberance gives me courage.

Writing is ego and fear and struggling to say something human. It’s solitary in the work and public in the presentation and it never quite feels right as you try and bridge that divide.

Stan did it with bravado. He did it with enthusiasm and heart, with bombast and a big smile.

Thanks for the alliterative inspiration and voluminous vocabulary, sir.

We’ll do our best to keep the House warm.

Champions #26 Reviews

Black Nerd Problems: 8.5/10 “I always praise the art in Champions for always nailing the look of each heroes powers on the page. Max Dunbar does an amazing job working off of Jim Zub’s story.”

Comic 10/10 “The wild character designs for the new versions of the Champions are absolutely stunning, not to mention a ton of fun. “

Comic Book University: “Consistently one of the best books on the market.”

Geeked Out Nation: 8.5/10 “The artwork once again blew me away. I love to use the world fantastical to describe the appeal of the art, but that doesn’t do it justice at this point. I felt truly engaged by the way that Max Dunbar and Nolan Woodard engage us with this medieval-fantasy style to Weirdworld and the way that these characters have adapted to that setting.”

Shoot The Breeze: “I’m on the edge of my seat awaiting the storyline’s conclusion with next month’s Champions #27, the sign of a truly great comic!”

Up Here Magazine Interviews Snowguard

Up Here Magazine, a publication focused on Northern Canada and its people, has a special interview with Snowguard in their October/November 2018 issue.

The in-character interview covers Amka’s thoughts on being a superhero and representing Nunavut and the North. On top of that, Alpha Flight gets a little shout out and there’s a concise explanation of Snowguard’s powers. GIVE IT A READ!

WAYWARD #30 Reviews 10/10 “…an elegant, beautiful finale that will give fans a lot to love — both in the first reading and in what is sure to be many re-readings to come. That’s the beauty of Wayward. It’s a story you will want to come back to, even knowing how it all ends.”

Horror Talk: 10/10 “While I’m sad to see Wayward end, this finale is pitch perfect. This is truly an epic comic in more ways than one.”

TM Stash: 10/10 “Wayward goes out in a blaze of glory – maintaining the high standards this series has set from the very beginning. That’s something that happens all too rarely in comics – glad to see that it happened here.”

Newsarama Talks Avengers: No Road Home

I spoke to George Marston at Newsarama all about our weekly Avengers epic that starts in February. Check out this interview to get insight about how the project came together, our team of Earth’s Mightiest Heroes, and an exclusive first look at page art by Paco Medina and Jesus Aburto! READ IT HERE!

IDW Games Announces Signature Edition for the WAYWARD Board Game


IDW Games is proud to announce the Wayward Board Game – Signature Edition, based on the comic series world by Jim Zub (Rick and Morty VS Dungeons & Dragons) and Steven Cummings (Legends of the Dark Knight, Forager, Wayward), with new art by Cummings and game design by Jonathan Gilmour (Dinosaur Island, Dead of Winter). Wayward presents players with a highly thematic threat management game and multiple unique and challenging scenarios that push them to take risks, and, in return, grant their characters more powerful abilities and items.

Wayward is a cooperative board game for 1-5 players where each player takes on the role of a teenager with newfound supernatural abilities. The next generation of the supernatural has emerged in Tokyo, and these teens are fighting for their survival and to prevent the Weave – the hidden threads of power and destiny that guide our world – from unraveling. These “wayward children” threaten the old order and the creatures and spirits known as the Yokai are determined to eradicate them before they are usurped. Players choose one of five different scenarios to play, each with its own unique rules and challenges, to defeat the Yokai and destroy their places of power.

Jerry Bennington, IDW Publishing’s VP of New Product Development, says, “Being able to bring the fantastic world of Wayward to the tabletop has been a lot of fun. The art, miniatures, and game are a great way to experience the world that the comics have created.”

Jim Zub, writer of Wayward, says, “Jonathan Gilmour has put together the kind of fun and challenging game I love playing at the table with my friends. It has an intense strategic style that’s full of surprises. Win or lose, each play through is a blast to see through to the end.”

Wayward Board Game – Signature Edition will be available on Kickstarter for pre-order in February 2019 for $70.00 and will include exclusive upgraded packaging, miniatures, and bonus character with scenario. Prior to the campaign, fans attending PAX Unplugged (Nov. 30 – Dec. 2) will have the opportunity to demo the game at IDW Games booth #3148.

The Comics Beat Celebrates the End of Wayward

Matt O’Keefe from the Comics Beat and I chatted about the end of Wayward, which arrived in comic shops nationwide last week – the evolution of the series, the changing comic market, and the big wrap up. Give it a read!