Author Archives: Jim Zub - Page 2

Comics Beat Interview: Marvel and More

I spoke at length with Matt O’Keefe at the Comics Beat all about launching Stone Star and my current Marvel projects. Lots of great info and insight here to read. Check it out.

D&D Live: The Descent On Stage!

Over the weekend at D&D Live in Los Angeles a star-studded cast of D&D Dungeon Masters and players took the stage to play through wild scenarios loosely inspired by the upcoming Baldur’s Gate: Descent Into Avernus sourcebook.

I was thrilled to take on the role of Minsc, the legendary ranger from the Baldur’s Gate video games (and the D&D comics I write) as part of Session 4.

All four live sessions are linked below:

Session 1:

Session 2:

Session 3:

Session 4:

Rick and Morty VS Dungeons & Dragons II: Painscape Arrives This Fall!


ISSUE #1 IN STORES 9/18/19

32 PAGES, $3.99

You thought you could escape?! Think again!

Once upon a game, Rick, Morty, and the Smith family went on magical D&D adventures…now, magical D&D adventures are coming to Earth, and no one will survive the Painscape!

The world’s greatest role-playing game returns to plague the world’s most dysfunctional animated family and this time, we can’t just rest on brand name recognition and curiosity to fuel your interest, Morty, because no one gives a d-d-damn about sequels unless they’re really good, so no pressure, you f***ing hacks!

Fan favorite dice dependent Jim Zub (Samurai Jack, Savage Sword of Conan) re-teams up with Eisner-nominated cartoonist +5 Troy Little (Fear and Loathing in Las Vegas, The Powerpuff Girls) to destroy Adult Swim’s pop culture juggernaut and the best-selling role-playing game that once used the term “THAC0.”

Here’s Jim Zub talking about Rick and Morty VS Dungeons & Dragons and announcing the new mini-series at D&D Live:

D&D: Infernal Tides Arrives This Fall!

IDW Publishing reunites the Dungeons & Dragons: Legends of Baldur’s Gate creative team of writer Jim Zub and artist Max Dunbar for an all-new adventure: Dungeons & Dragons: Infernal Tides! Debuting in November 2019, the five-issue miniseries delves into the mythology established in the highly-anticipated Baldur’s Gate: Descent Into Avernus D&D sourcebook arriving later this year.

In Infernal Tides, fan-favorite Minsc and his friends are caught in the middle of devil-tainted corruption that has taken hold of Baldur’s Gate. Unraveling the secret of its source will take the heroes to unexpected places and threaten the sanctity of their very souls. Even if they survive this perilous journey, there will be Hell to pay!

Infernal Tides, while an accommodating entry point for intrepid new readers, rewards longtime fans as the continuation of Jim Zub’s epic comic book storyline which began with Dungeons & Dragons: Legends of Baldur’s Gate and continued into Shadows of the Vampire, Frost Giant’s Fury, and Evil at Baldur’s Gate.

Here’s Jim Zub introducing Infernal Tides at D&D Live in Los Angeles:

Baldur’s Gate: Descent Into Avernus Announced!

In October 2017, I worked at the Wizards of the Coast office for four days, consulting and brainstorming ideas for a D&D sourcebook. Over the weekend at D&D Live that project was finally revealed to the public – BALDUR’S GATE: DESCENT INTO AVERNUS, an adventure that will take players through the iconic city of Baldur’s Gate and down into Avernus on a twisted and exciting adventure!


Diabolical dangers await in this adventure for the world’s greatest roleplaying game.

Welcome to Baldur’s Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?

• This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.
• Baldur’s Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.
• The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.
• Dungeon Masters will entice their heroes with devils’ deals, designed to lure adventurers with the ultimate temptations of power and treasure.

Citywide Blackout Interview

I spoke to the gang at Citywide Blackout all about Stone Star, the new creator-owned space-fantasy series I’m working on with Max Dunbar. Give it a listen!

Jim Zub and Max Dunbar at TCAF 2019!

Spring in Toronto means it’s time for TCAF, the annual Toronto Comic Arts Festival, a wonderful comic and graphic novel event happening at the Toronto Reference Library that’s FREE to attend!

Max Dunbar and I will be there, set up on the second floor in the Salon at TABLE 229 with copies of Dungeons & Dragons, Wayward, Skullkickers, Glitterbomb and Makeshift Miracle, along with FREE giveaways promoting Stone Star, our new creator-owned space fantasy series. You can purchase those to get signed or bring any of my other books on by to get signed as well.

On Saturday from 2:00-2:30pm and Sunday 2:00-3:00pm I’ll also be signing at the Penguin-Random House table (BOOTH 126/127 on the first floor) and they’ll have copies of Rick and Morty VS Dungeons & Dragons and Evil At Baldur’s Gate available.

If you’re in the city over the weekend I hope to see you there!

Champions #5 Reviews

Black Nerd Problems: 9/10 “Zub uses Cyclops’ presence to ground the idea that despite everything, the Champions do important work. It’s incredibly heartfelt, and what makes the Champions such a great team.”

Comic 10/10 “This book soars on every level, mixing true human emotion with all of the fun and action you expect from a superhero comic series…I don’t know if I can love this book more.”

Comic Book Resources: “Once Cyclops explained his somewhat convoluted time loop, Kamala embraced her old friend. This moment not only drives home how important the teenage X-Men’s stories are to modern Marvel continuity, it humanizes Scott in a way we haven’t seen in ages.”

Comic Book University: “A really good issue. It is a War of the Realms tie-in, but in typical Zub fashion, he makes it count for the characters as well.”

Comics Beat: “Champions has quietly became one of Marvel’s best titles. Writer Jim Zub and artist Steven Cummings have put forth fantastic work on the current run of the series, doing big things with Marvel’s team of young heroes and telling intense character-driven stories with the team’s core membership”

Hayden Claire Heroes: 8/10 “Probably the best issue of this series so far and definitely one of the best War of the Realms tie-in.”

Multiversity Comics: 8/10 “Champions #5 proves that an event comic tie-in can not only progress the story of the individual series and the event but also have a lot of heart.”

Weird Science Marvel Comics: 7.8/10 “This is easily the standout issue of the series so far, and it clicks nicely with the other events in the Marvel universe at the moment.”

You Don’t Read Comics: “The issue is also remarkably positive and lighthearted, despite dealing with a potential apocalypse and personal drama. This is pretty rare in modern hero comics and feels like a breath of fresh air.”

Stone Star #2 Reviews

Comic Book University: “This is an awesome book.”

Comic Watch: 8.6/10 “The dynamic artwork and superb world-building make Stone Star an incredibly fun read for anybody looking for a new series in the genre.”

Fanboy Factor: “I like Max Dunbar’s line art. It’s imaginative and descriptive without being overwrought with detail. Espen Grundetjern contributes heavy tonal colouring in the early pages of the issue but opens up the palate nicely with the breathtaking atmosphere of Quell-World.”

Modern Gafa: “The artwork beautifully brings us into a world that’s original and full of colorful aliens and the writing makes sure we want to stick around too.”

Nerdenthum: “The world is getting bigger and the prologue in this issue helps us to understand it much better. It’s an action packed and interesting world that is well illustrated.”

Zub at D&D Live: The Descent!

I’m a guest at the upcoming D&D Live: The Descent event in Los Angeles! This is where the Wizards of the Coast crew will be unveiling their new D&D storyline adventure (that I helped consult on back in 2017) along with other exciting new project announcements, signings, live games, interviews, and a whole lot more!

While I’m there, I’ll be promoting the Dungeons & Dragons comic series, Rick and Morty VS Dungeons & Dragons, and Stacy will be there too to help promote the upcoming D&D Young Adventurer’s Guides we worked on together.

On Saturday May 18th, I’ll be one of the player cast on the Descent-themed live game alongside an all-star gaming crew:

Here’s my schedule of appearances for the weekend:

Friday May 17
4:00-6:00pm PST – D&D Live: The Descent: Opening Ceremonies

Saturday May 18
10:30-11:20am PST – D&D Beyond Interview with Todd Kenreck, Adam Lee, and James Haeck
7:15-9:00pm PST – D&D Live: The Descent: Game Session

Sunday May 19
8:30-8:40am PST – Dragon Talk Live Interview
10:00-11:00am PST – Signing with Max Dunbar and Adam Lee

If you’re not attending the event in person, you can follow along all weekend by watching the streams on Twitch, Facebook, YouTube, or Mixer!